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Take-Two Interactive Software | 8-K: Take-Two Interactive Software, Inc. Reports Results for Fiscal Third Quarter 2024

Take-Two互動軟體件 | 8-K:Take-Two Interactive Software, Inc. 公佈2024年第三財季業績

SEC announcement ·  02/09 05:19
牛牛AI助理已提取核心訊息
Take-Two Interactive Software, Inc. reported its financial results for the third fiscal quarter ended December 31, 2023, on February 8, 2024. The company announced net bookings of $1.34 billion, driven by strong performances from Grand Theft Auto V and Grand Theft Auto Online, the Red Dead Redemption series, and Zynga's Toon Blast. Despite these successes, the company noted some softness in mobile advertising and sales for NBA 2K24. As a result, Take-Two has revised its fiscal 2024 outlook, now expecting net bookings to be between $5.25 and $5.3 billion. This adjustment reflects the aforementioned factors and a planned release moving out of the fourth quarter, as well as increased marketing for Zynga's new mobile game, Match Factory!. The company is also implementing a significant cost...Show More
Take-Two Interactive Software, Inc. reported its financial results for the third fiscal quarter ended December 31, 2023, on February 8, 2024. The company announced net bookings of $1.34 billion, driven by strong performances from Grand Theft Auto V and Grand Theft Auto Online, the Red Dead Redemption series, and Zynga's Toon Blast. Despite these successes, the company noted some softness in mobile advertising and sales for NBA 2K24. As a result, Take-Two has revised its fiscal 2024 outlook, now expecting net bookings to be between $5.25 and $5.3 billion. This adjustment reflects the aforementioned factors and a planned release moving out of the fourth quarter, as well as increased marketing for Zynga's new mobile game, Match Factory!. The company is also implementing a significant cost reduction program to maximize margins while continuing to invest in growth. GAAP net revenue decreased by 3% to $1.37 billion compared to the previous year's third quarter, and the company reported a GAAP net loss of $91.6 million, or $0.54 per share. This loss includes an impairment charge of $53.4 million related to intangible assets. Take-Two's management remains focused on long-term growth, driven by creative talent, owned IP, and a robust pipeline for fiscal 2025 and beyond.
Take-Two Interactive Software, Inc.於2024年2月8日公佈了截至2023年12月31日的第三財季財務業績。該公司宣佈淨預訂量爲13.4億美元,這得益於俠盜獵車手V和俠盜獵車手在線、荒野大鏢客救贖系列以及Zynga的Toon Blast的強勁表現。儘管取得了這些成功,但該公司注意到NBA 2K24的移動廣告和銷售有所疲軟。因此,Take-Two修改了其2024財年的展望,目前預計淨預訂量將在52.5億美元至53億美元之間。這一調整反映了上述因素和計劃於第四季度結束的發佈,以及Zynga新手遊《Match Factory!》的營銷增加。該公司還在實施一項重大的成...展開全部
Take-Two Interactive Software, Inc.於2024年2月8日公佈了截至2023年12月31日的第三財季財務業績。該公司宣佈淨預訂量爲13.4億美元,這得益於俠盜獵車手V和俠盜獵車手在線、荒野大鏢客救贖系列以及Zynga的Toon Blast的強勁表現。儘管取得了這些成功,但該公司注意到NBA 2K24的移動廣告和銷售有所疲軟。因此,Take-Two修改了其2024財年的展望,目前預計淨預訂量將在52.5億美元至53億美元之間。這一調整反映了上述因素和計劃於第四季度結束的發佈,以及Zynga新手遊《Match Factory!》的營銷增加。該公司還在實施一項重大的成本削減計劃,以最大限度地提高利潤率,同時繼續投資增長。與去年第三季度相比,GAAP淨收入下降了3%,至13.7億美元,該公司報告的GAAP淨虧損爲9,160萬美元,合每股虧損0.54美元。該損失包括與無形資產相關的5,340萬美元的減值費用。Take-Two的管理層仍然專注於長期增長,這要歸因於創意人才、自有知識產權以及2025財年及以後的強勁發展渠道。

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