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Sony's Beyond Sports Teams up With ESPN for First Real-time Animated Alternate Presentation of an NBA Game

Sony's Beyond Sports Teams up With ESPN for First Real-time Animated Alternate Presentation of an NBA Game

索尼的Beyond Sports與ESPN合作,首次爲NBA比賽提供實時動畫替代呈現。
PR Newswire ·  12/18 22:00

Disney-themed Christmas Day altcast continues sports production trend of building immersive viewing events to enhance fan engagement and attract new audiences —

—— 以迪士尼爲主題的聖誕節替代播出持續着體育製作打造沉浸式觀看活動的趨勢,以增強球迷參與度和吸引新觀衆 ——

SAN DIEGO, Dec. 18, 2024 /PRNewswire/ -- Sony's Beyond Sports is collaborating with ESPN, Disney, and the NBA for Dunk the Halls, the first-ever real-time, animated alternate presentation of an NBA game. The special Christmas Day alternate presentation of the New York Knicks and San Antonio Spurs game 12 p.m. ET, Wednesday, Dec. 25 will use data processing and real-time visualization technology from Beyond Sports, as well as optical tracking technology from Hawk-Eye Innovations, to insert iconic Disney characters into the game action using 3D animation, while the two teams play in real time.

聖地亞哥,2024年12月18日 /美通社/ -- 索尼的Beyond Sports正在與ESPN、迪士尼和NBA合作推出《Dunk the Halls》,這是NBA比賽首次實時動畫替代呈現。特別的聖誕節替代呈現將於東部時間12月25日星期三中午12點進行,內容是紐約尼克斯對聖安東尼奧馬刺的比賽,將利用Beyond Sports的數據處理和實時可視化科技,同時還將使用Hawk-Eye Innovations的光學跟蹤技術,將經典的迪士尼角色通過3D動畫插入到比賽中,兩個球隊將在實時中進行比賽。

Dunk the Halls is the third major sports telecast in 2024 to use Sony's Beyond Sports' real-time visualization engine.

《Dunk the Halls》是2024年第三個使用索尼的Beyond Sports實時可視化引擎的重要體育轉播。

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Dunk the Halls will be presented on ESPN2, ESPN+, and on Disney+. It will take place on Wednesday, Dec. 25, 2024.
《Dunk the Halls》將通過ESPN2、ESPN+和迪士尼+進行播出。將於2024年12月25日星期三舉行。
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Dunk the Halls will be presented on ESPN2, ESPN+, and on Disney+.

《Dunk the Halls》將通過ESPN2、ESPN+和迪士尼+進行播出。

Fans watching Dunk the Halls will see animated versions of every play from the real-life Spurs vs. Knicks game at Madison Square Garden in New York, with iconic Disney characters including Mickey Mouse, Minnie Mouse, Donald Duck, Goofy, and Pluto, Chip and Dale will be inserted into the telecast. Fans can also expect to see them participate in a halftime slam dunk contest, delivering pregame and halftime speeches to the players; and decorating a large Christmas tree during the game. Elves will operate cameras, with Santa Claus operating ESPN's "SkyCam" during the game.

觀看《Dunk the Halls》的球迷將看到實時馬刺隊與尼克斯隊在紐約麥迪遜廣場花園比賽的每一次進攻的動畫版本,經典的迪士尼角色包括米老鼠、米妮鼠、唐老鴨、古菲和普魯託、奇妙一家將會插入到播出中。球迷們還可以期待看到他們參加中場扣籃比賽,向球員們進行賽前和中場演講;以及在比賽期間裝飾一棵大型聖誕樹。小精靈將操作攝像機,聖誕老人將在比賽期間操控ESPN的「SkyCam」。

Dunk the Halls is the third major sports telecast in 2024 to use Sony's Beyond Sports' real-time visualization engine, including the NHL Big City Greens Classic 2 on Mar. 9 and the NFL The Simpsons Funday Football on Dec. 9. The technology was also used for the three-time Sports Emmy Award-winning Toy Story Funday Football, featuring the Atlanta Falcons vs. Jacksonville Jaguars game in London in Oct. 2023.

《扣籃聖誕節》是2024年第三個主要的體育轉播節目,使用了索尼的Beyond Sports的實時可視化引擎,包括3月9日的NHL《大城市綠色經典賽2》和12月9日的NFL《辛普森家庭的週末足球》。該技術還用於獲得三次體育艾美獎的《玩具總動員的週末足球》,該節目展示了2023年10月亞特蘭大獵鷹隊對陣傑克遜維爾美洲虎隊的倫敦比賽。

The increasing popularity of these special presentations highlights the changing landscape of sports broadcasting and continuing shifts in audience behaviors. With heightened competition for viewers and advertisers from new content services and platforms, more broadcasters are creating new experiences that attract and retain new and existing viewers, including multi-generational audiences, in exciting and entertaining ways.

這些特別節目的日益普及突顯了體育廣播格局的變化和觀衆行爲的持續變化。隨着來自新內容服務和平台的觀衆和廣告商之間競爭的加劇,越來越多的廣播公司正在創造新體驗,以吸引和留住新老觀衆,包括不同年齡層的觀衆,以令人興奮和娛樂的方式。

"Real-time visualization and virtual alternate productions have clearly emerged from being a novelty into an established tentpole of broadcast and streaming programming," said Sander J. Schouten, Managing Director and Co-Founder at Beyond Sports. "Every time, we're ready to deliver an innovative, immersive, and interactive altcast that puts viewers right in the heart of the action. This isn't just the future of sports consumption—it's the trend reshaping the industry today. With our latest telecast, fans can expect all of that, plus an added touch of Christmas magic."

Beyond Sports的董事總經理兼聯合創始人Sander J. Schouten表示:「實時可視化和虛擬替代製作顯然已經從新奇走向了廣播和流媒體節目中的一個重要支柱。每一次,我們都準備好提供創新、沉浸式且互動的替代直播,讓觀衆身臨其境。這不僅是體育消費的未來,還是當今重新塑造該行業的趨勢。通過我們最新的直播,粉絲們可以期待所有這些,再加上聖誕魔法的附加觸感。」

The Christmas Day telecast marks the first time that Beyond Sports technology will be used for basketball. The production will combine Beyond Sports' data processing and real-time visualization technology with Sony's Hawk-Eye Innovations' optical tracking, allowing each Spurs and Knicks player to appear as a motion-enabled, animated player.

聖誕節轉播標誌着Beyond Sports技術首次用於籃球製作。該製作將結合Beyond Sports的數據處理和實時可視化技術與索尼的鷹眼創新的光學追蹤技術,使每個馬刺隊和尼克斯隊的球員都能如動畫一樣以移動方式展示。

Beyond Sports developed a unique data processing engine to optimize basketball optical tracking data from Sony's Hawk-Eye Innovations. By validating and enriching the data with advanced enhancement technology, they create more precise and lifelike animations. This process ensures the animations achieve a heightened level of realism and fluidity, making the content not only more visually compelling but also more engaging and immersive for end-viewers.

Beyond Sports開發了一種獨特的數據處理引擎,以優化索尼鷹眼創新的籃球光學追蹤數據。通過驗證和豐富數據,以及使用先進的增強技術,他們創造出更精確和逼真的動畫。這一過程確保動畫實現更高水平的真實感和流暢性,使內容變得不僅在視覺上更具吸引力,而且在最終觀衆的體驗中更加引人入勝和沉浸。

"Adapting our data enhancement system to these new sports formats was essential," said Nicolaas Westerhof, CTO and Co-Founder at Beyond Sports "For example, the original ankle and toe data points can result in unnatural movements. By adding details like foot roll dynamics, we ensure smoother, more realistic visuals, significantly improving the viewer's experience."

"適應我們數據增強系統以適應這些新的體育形式是至關重要的," Beyond Sports的CTO兼聯合創始人Nicolaas Westerhof說道,"例如,原始的腳踝和腳趾數據點可能會導致不自然的動作。通過添加諸如腳滾動動態等細節,我們確保了更平滑、更真實的視覺效果,顯著改善了觀衆的體驗。"

In addition to planned visual elements and creative features like gingerbread referees, Beyond Sports' virtual commentator technology will insert the ESPN announcers calling the game into the animated production. The virtual commentator technology uses a virtual reality headset to capture the real commentators' upper body movements and facial expressions and create 3D animations. The technology brings the commentators closer to the action, enabling them to engage with the gameplay and audience like never before.

除了計劃中的視覺元素和創意特徵,如薑餅裁判,Beyond Sports的虛擬評論員技術將把ESPN解說員的聲音插入到動畫製作中。虛擬評論員技術使用虛擬現實頭顯來捕捉真實解說員的上半身運動和麪部表情,並創建3D動畫。這項技術讓評論員更接近比賽,讓他們能夠以前所未有的方式與比賽和觀衆互動。

Beyond Sports' technology has had a transformative impact on the sports production world for several years, supporting high-profile projects for major sports leagues worldwide.

Beyond Sports的技術在體育製作領域產生了變革性的影響,支持了全球主要體育聯盟的高規格項目。

Sony's Beyond Sports' technology makes it possible to combine multiple data sources, analyze, validate, enhance, translate to a 3D environment, and stream to a desired platform in real-time, with a delay of less than a second. Using virtual visualizations allow for the addition of more storytelling aspects to the broadcast and engaging wider audiences. This can be done through the addition of a new 3D environment or characters, educational or entertaining clips, replays from all angles, and live virtual commentators. Special visuals, events, and animations can be triggered either manually or through the data, adding additional storytelling layers.

索尼的Beyond Sports技術使得可以結合多個數據源,進行分析、驗證、增強、轉換爲3D環境,並實時流式傳輸到所需平台,延遲不超過一秒。使用虛擬可視化允許在廣播中添加更多敘事元素,吸引更廣泛的觀衆。這可以通過添加新的3D環境或角色、教育或娛樂片段、從各個角度重播和現場虛擬評論員來實現。特殊的視覺效果、事件和動畫可以手動或通過數據觸發,增加額外的敘事層次。

About Beyond Sports

關於Beyond Sports

Beyond Sports is an AI based data analysis and visualization company that offers a new way of experiencing sports. Our Emmy Award winning visualization platform enables real-time digital sports engagement solutions for leagues, broadcasters, brands and, ultimately, consumers. We deliver never before seen sports content spreading from traditional media all the way to the Metaverse. Beyond Sports is one of Sony's sports businesses aimed at innovating the industry through data and entertainment.

Beyond Sports是一家基於人工智能的數據分析和可視化公司,提供一種全新的體育體驗方式。我們獲得艾美獎的可視化平台爲聯盟、廣播公司、品牌,最終爲消費客戶提供實時數字體育參與解決方案。我們提供前所未見的體育內容,涵蓋從傳統媒體到元宇宙概念。Beyond Sports是索尼在體育領域的業務之一,旨在通過數據和娛樂推動行業創新。

Website: ⎸Instagram: @beyondsports

網站:⎸ Instagram: @beyondsports

About Sony Corporation

關於索尼公司

Sony Corporation is a wholly owned subsidiary of Sony Group Corporation and is responsible for the Entertainment, Technology & Services (ET&S) business. With the mission to "create the future of entertainment through the power of technology together with creators," we aim to continue to deliver Kando* to people around the world.

索尼公司是索尼集團公司的全資子公司,負責娛樂、科技與服務(ET&S)業務。我們的使命是「通過與創作者共同運用科技來創造娛樂的未來」,旨在繼續爲全球人民帶來感動(Kando*)。

For more information, visit:

欲了解更多信息,請訪問:

*Kando is a Japanese word that roughly translates to the sense of awe and emotion you feel when experiencing something beautiful and amazing for the first time.

*Kando是一個日語詞,粗略翻譯爲當你第一次體驗到美麗和驚人之事時所感受到的敬畏和情感。

About Sony Electronics Inc.

關於索尼電子公司

Sony Electronics is a subsidiary of Sony Corporation of America and an affiliate of Sony Group Corporation, one of the most comprehensive entertainment companies in the world, with a portfolio that encompasses electronics, music, motion pictures, mobile, gaming, robotics and financial services. Headquartered in San Diego, California, Sony Electronics is a leader in electronics for the consumer and professional markets. Operations include research and development, engineering, sales, marketing, distribution, and customer service. Sony Electronics creates products that innovate and inspire generations, such as the award-winning Alpha Interchangeable Lens Cameras and revolutionary high-resolution audio products. Sony is also a leading manufacturer of end-to-end solutions from 4K professional broadcast and A/V equipment. Visit for more information.

索尼電子公司是索尼美國公司的子公司,也是索尼集團公司的附屬機構,索尼集團是全球最全面的娛樂公司之一,涵蓋電子產品、音樂、電影、移動、ARVR遊戲、機器人和金融服務。索尼電子公司總部位於加利福尼亞州的聖地亞哥,是消費和專業市場電子產品的領導者。其業務包括研究開發、工程、銷售、市場營銷、分銷和客戶服務。索尼電子公司創造出能夠創新和激勵幾代人的產品,如屢獲殊榮的Alpha可更換鏡頭相機和革命性的高解析度音頻產品。索尼也是提供從0.4萬專業廣播和A/V設備的端到端解決方案的領先製造商。欲了解更多信息,請訪問。

NOTE: All third-party product, company names and logos are trademarks or registered trademarks and remain the property of their respective holders. Use of them does not imply any affiliation with or endorsement by them.

注意:所有第三方產品、公司名稱和標識均爲各自持有人的商標或註冊商標,並保留其各自所有者的所有權。使用它們並不意味着與它們有任何關聯或認可。

SOURCE Sony Corporation

來源:索尼公司

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