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KINGSOFT CORP(3888.HK):3Q24 RESULTS BEAT ON STRONG ONLINE GAME

KINGSOFT CORP(3888.HK):3Q24 RESULTS BEAT ON STRONG ONLINE GAME

金山軟件公司(3888.HK):第三季度業績超出預期,主要受益於強勁的在線遊戲業務。
2024/11/20 11:27

Company reported strong 3Q24 results driven by online game. Online game revenue grew 78% YoY. Upon successful launch of JX3 Ultimate, JX3 Online achieved more than double DAU growth, contributing to decent in-game revenues. Company expects strong 2025 online game momentum to help offset near-term weakness in office business due to weak macro. We believe office software remains an attractive long- term SaaS business to own with increasing expectation on government stimulus and the strong online game momentum over 2024-25 is a strong positive. Maintain BUY with new TP HK$35.8.

公司報告了強勁的2024年第三季度業績,受在線遊戲推動。在線遊戲營業收入同比增長78%。在《劍網3:俠影孤舟》成功推出後,《劍俠情緣》遊戲實現了超過一倍的DAU增長,爲不錯的遊戲內收入做出了貢獻。公司預計強勁的2025年在線遊戲勢頭將有助於抵消辦公業務短期弱勢,因受宏觀形勢疲軟影響。我們認爲辦公軟件仍然是一個吸引人的長期saas-雲計算業務,預期政府刺激措施增加,以及2024-25年強勁的在線遊戲勢頭是一個強有力的正面因素。維持買入,目標價新港元35.8。

Key Factors for Rating

評級的關鍵因素

3Q24 results review: Revenue increased 42% YoY to RMB2.9bn with GPM up 1.7ppts QoQ to 84.2%, beating consensus thanks to strong online game revenue and profitability. OPM rose 7.2ppts QoQ to 39.3% due to increase in online game revenue mix. Net income surged 1,351% YoY to RMB413m, beating BOCIe and consensus by 4% and 14% respectively.

第三季度業績回顧:營業收入同比增長42%至29億元人民幣,毛利率環比上升1.7個百分點至84.2%,擊敗共識,受益於強勁的在線遊戲營收和盈利能力。營業利潤率環比上升7.2個百分點至39.3%,由於在線遊戲營收比重增加。淨利潤同比激增1351%至41300萬元人民幣,擊敗中銀國際及共識分別爲4%和14%。

JX3 Ultimate boosting JX3 popularity: Online game revenue remarkably increased 78% YoY to RMB1,708m, beating BOCIe by 27%, mainly driven by 1) outstanding performance of JX3 Online, and the successful launch of JX 3 Ultimate (劍網 3 無界) further boosting the game popularity; and 2) the active operation and enhanced experience of other games. Company guides online game to grow 30% YoY in 2024 and expect a strong 2025 though without specifying a growth guidance at the moment. There are five new games for 2025 launch which is a relatively packed pipeline for Kingsoft. In additional, the sci-fi mecha game Mecha BREAK (解限機) completed its first public beta test in August, with strong and widespread players attention generating 3m pre-registrations globally. As such, we raise 2025/26E online game revenues by 7%/7%.

《劍網3:無界》推動了《劍網3》的受歡迎程度:在線遊戲營收同比大幅增長78%至170800萬元人民幣,擊敗中銀國際27%,主要受到以下原因的推動:1)《劍俠情緣》表現出色,以及《劍網3無界》成功推出進一步提升了遊戲的受歡迎程度;和2)其他遊戲的積極運營和提升體驗。公司預計2024年在線遊戲增長30%,但目前尚未指定2025年的具體增長預期。2025年將推出五款新遊戲,這對金山軟件來說是一個相對飽和的產品線。此外,科幻機甲遊戲《解限機》在八月完成了首次公測,受到了廣泛玩家關注,在全球預註冊玩家達到了300萬人次。因此,我們將2025/26年的在線遊戲營收預期提高了7%/7%。

Office software will benefit from stimulus: Office software results were already reported, with revenue up 10% YoY and 2% QoQ to RMB1,207m. ToC subs (+17% YoY), ToB subs (flat YoY) and ToB license (+9% YoY) all fell short of our expectation due to weak macro and IT spending. However, management believes as China launches more stimulus package in upcoming months, the IT spending willingness of government, SOE and private sector will increase meaningfully. We believe as domestic substitution momentum comes back following stimulus plan, Kingsoft Office will become a key shopping list item again.

辦公軟件將受益於刺激措施:辦公軟件業績已經報告,營業收入同比增長10%至120700萬元人民幣,環比增長2%。ToC訂閱(同比增17%)、ToB訂閱(同比持平)和ToB許可證(同比增9%)均低於我們的預期,主要由於宏觀和IT支出疲弱。然而,管理層認爲隨着中國在未來幾個月推出更多刺激措施,政府、國有企業和私營部門的IT支出意願將顯著增加。我們認爲隨着刺激計劃後國內替代勢頭重新出現,金山辦公軟件將再次成爲一個關鍵的購物清單項目。

Cloud: Revenue was up 16% YoY, slightly beating BOCIe by 2%; GPM of 16.1% dipped 0.7ppt QoQ; Net loss margin would have been narrowed QoQ excluding impairment. We expect AI cloud for Xiaomi to become key driver of KC in 2025- 26, turning around its fundamentals. Company had just renewed and extended the contractual framework with Xiaomi by another three years.

雲端業務:營收同比增長16%,略高於BOCIe 2%;毛利率爲16.1%,環比下降0.7個百分點;淨虧損率(如排除減值)將在季度內有所收窄。我們預計小米的人工智能雲計算將在2025-26年成爲公司的關鍵驅動力,從而扭轉其基本面。公司剛剛與小米續約並將合同框架延長至另外三年。

Key Risks for Rating

評級的主要風險

1) High reliance on JX game IP; 2) Xinchuang demand may fluctuate in short term; 3) online collaboration software competition; 4) AI product development.

1)對JX遊戲IP高度依賴;2)新創需求可能會在短期內波動;3)在線協作軟件競爭;4)人工智能產品開發。

Valuation

估值

We apply 12x 2025 P/S on Office Software, 1.2x 2025 P/S on Cloud, 9x 2025 P/E on Online Game and a 35% holding company discount. Maintain BUY with new target price of HK$35.8 (was HK$28.6).

我們對辦公軟件的2025年市銷率採用12倍,雲計算的2025年市銷率爲1.2倍,在線遊戲的2025年市銷率爲9倍,同時考慮持股公司折扣35%。維持買入評級,目標價上調至35.8港元(之前爲28.6港元)。

譯文內容由第三人軟體翻譯。


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