share_log

Xbox Handheld 'A Few Years Out,' Says Microsoft Gaming CEO; Hints At Cross-Platform Games, New Acquisitions

Xbox Handheld 'A Few Years Out,' Says Microsoft Gaming CEO; Hints At Cross-Platform Games, New Acquisitions

Xbox掌機"將在幾年後推出",微軟arvr遊戲CEO表示;暗示跨平台遊戲,新收購
Benzinga ·  01:43

Microsoft Gaming CEO Phil Spencer has confirmed the company has its sights set on a handheld gaming device under the Xbox brand. He did temper expectations, saying the device is still "a few years out" from release.

微軟遊戲業務CEO菲爾·斯賓塞已確認,該公司正計劃推出一款Xbox品牌的掌機遊戲設備。不過,他也表示該設備仍然"幾年後"才會發佈。

In an interview with Bloomberg, Spencer mentioned Microsoft Corp. (NASDAQ:MSFT) is already working with prototypes, exploring what an Xbox handheld could bring to the market. "The expectation is that we would do something," he said.

在接受彭博社採訪時,斯賓塞提到微軟公司(納斯達克代碼:MSFT)已經在使用原型機,並探索Xbox掌機可能爲市場帶來的東西。"預期我們會做一些事情,"他說。

Xbox's Handheld Goals: Playable Anywhere, Anytime

Xbox的掌機目標:隨時隨地可玩

Spencer has been hinting at Xbox's handheld ambitions for some time. In a conversation with IGN in June, he showed enthusiasm for new form factors and the "different ways to play" that an Xbox handheld could offer. "The future for us in hardware is pretty awesome," he continued.

斯賓塞長期以來一直在暗示Xbox的掌機野心。在6月的一次與IGN的對話中,他對Xbox掌機能夠提供的新形態和"不同的玩法"表現出熱情。"對我們而言,硬件的未來非常棒,"他繼續說道。

While the development process continues, Microsoft is working on improvements to the Xbox app to enhance the experience for gamers on existing handhelds, such as the Steam Deck.

雖然開發過程仍在進行中,微軟正致力於改進Xbox應用程序,以增強現有掌機上的遊戲體驗,比如Steam Deck。

According to Spencer, this is a short-term goal that aligns with Xbox's broader vision of making games accessible wherever players are. "Longer term, I love us building devices," he said, adding the hardware team is capable of doing "some real innovative work" in the space.

據斯賓塞稱,這是一個與Xbox更廣泛願景相一致的短期目標,即讓玩家在任何地方都能輕鬆獲得遊戲體驗。"長遠來看,我很希望我們能製造設備,"他說,並補充說硬件團隊有能力在這一領域做"一些真正創新的工作"。

Spencer also pointed out the importance of local gameplay, suggesting that a future Xbox handheld might combine downloadable play with cloud capabilities. "I think being able to play games locally is really important."

斯賓塞還指出了本地遊戲性的重要性,暗示未來Xbox掌機可能會結合可下載遊戲和雲端功能。"我認爲能夠在本地玩遊戲非常重要。"

This isn't Microsoft's first consideration of a handheld device. Documents leaked last fall hinted at a potential Xbox handheld.

這並不是微軟首次考慮推出掌機設備。去年秋季泄露的文件暗示了一個潛在的Xbox掌機。

Although Spencer later noted those documents were outdated, they showed the company has long considered the idea. In the meantime, the Xbox team has been studying the successes of devices such as Nintendo Switch and Steam Deck.

儘管 Spencer 後來指出這些文件已過時,但它們表明該公司長期以來一直在考慮這個想法。與此同時,Xbox 團隊一直在研究諸如任天堂 Switch 和 Steam Deck 等設備的成功之處。

Expanding Xbox's Reach: Games On PlayStation And Nintendo

拓展 Xbox 的影響力:在 PlayStation 和 Nintendo 上的遊戲

Beyond hardware, Spencer hinted Xbox games might appear on Sony Group Corp.'s (NYSE:SONY) PlayStation and Nintendo ADR (OTC:NTDOY) consoles in the future. "I do not see sort of red lines in our portfolio that say 'thou must not,'" Spencer said. Xbox has already taken steps in this direction, with recent games like Pentiment, Hi-Fi Rush, Grounded and Sea of Thieves appearing across Nintendo and PlayStation.

除了硬件,Spencer 暗示 Xbox 遊戲可能會出現在索尼集團 (NYSE: SONY) 的 PlayStation 和任天堂 ADR (OTC: NTDOY) 主機上。"在我們的投資組合中,我並沒有看到規定 '你必須不可以' 的紅線," Spencer說道。Xbox 已經朝着這個方向採取了措施,最近的遊戲如 Pentiment、Hi-Fi Rush、Grounded 和 Sea of Thieves 已經出現在任天堂和 PlayStation 上。

Spencer also touched on future plans for the Halo series, which is now being developed in the cross-platform-friendly Unreal Engine. This shift may open up possibilities for broader availability of Microsoft's flagship title.

Spencer 還談到了《光環》系列的未來計劃,該系列現在是在跨平台友好的虛幻引擎中開發。這種轉變可能會爲微軟旗艦遊戲的更廣泛可用性打開可能性。

Meanwhile, Spencer confirmed Xbox's interest in acquiring more studios, particularly in regions like Asia, where Xbox is looking to grow its presence. He acknowledged another acquisition on the scale of Activision Blizzard ($68.7 billion) isn't likely in the immediate future

與此同時,Spencer 確認了 Xbox 對收購更多工作室的興趣,特別是在亞洲等地區,Xbox 正在尋求擴大其影響力。他承認,像動視暴雪($687億)那樣規模的另一筆收購在不久的將來是不太可能的。

"The business is performing right now, and I think that means a more healthy future for hardware and the games we build," he said.

"現在業務表現良好,我認爲這意味着對硬件和我們構建的遊戲有一個更加健康的未來," 他說。

  • Phil Spencer's Xbox Handheld Vision Unveiled: 'Seamless Integration, Full-Screen App' And What Else To Expect
  • 菲爾·斯賓塞的 Xbox掌上設備願景揭示:'無縫集成,全屏應用' 以及還有什麼其他期待

譯文內容由第三人軟體翻譯。


以上內容僅用作資訊或教育之目的,不構成與富途相關的任何投資建議。富途竭力但無法保證上述全部內容的真實性、準確性和原創性。
    搶先評論