Take-Two Earnings Show GTA 6 On Track For 2025, CEO Vows No 'Huge Release' Overlap
Take-Two Earnings Show GTA 6 On Track For 2025, CEO Vows No 'Huge Release' Overlap
Take-Two Interactive Software Inc (NASDAQ:TTWO) reported another strong quarter, buoyed by record-breaking numbers for its flagship titles and growth in its subscription services.
take-two互動軟件公司(納斯達克:TTWO)報告了又一個強勁的季度,其旗艦遊戲創下了歷史新高,並且訂閱服務增長。
The company's net bookings hit $1.47 billion, slightly up from last year, while its net revenue rose to $1.35 billion, up 4%.
公司的淨預訂額達到了14.7億美元,略高於去年,而淨營業收入上升到了13.5億美元,增長4%。
In this latest quarter, Grand Theft Auto V and Grand Theft Auto Online kept their top spots, with GTA V selling 205 million copies to date. GTA+, Take-Two's subscription service, saw a 35% jump in membership, thanks partly to the addition of the classic game Bully.
在最新的一個季度中,《俠盜獵車手V》和《俠盜獵車手在線》一直保持着前兩名,截至目前《俠盜獵車手V》已售出20500萬份。take-two的訂閱服務GTA+因將經典遊戲《流氓》加入而增加了35%的會員。
Other big contributors included NBA 2K25, Toon Blast, Red Dead Redemption 2, and Words With Friends. Together, these titles helped drive a 6% increase in revenue from recurrent consumer spending, which now accounts for 81% of the company's total bookings.
其他重要貢獻者包括《NBA 2K25》,《瘋狂玩具大作戰》,《荒野大鏢客2》和《Words With Friends》。這些遊戲共同推動了來自消費者消費的營業收入增長6%,現在佔公司總預訂額的81%。
Take-Two is confident in its future projections, forecasting $5.55 to $5.65 billion in net bookings for 2025 and projecting "record levels" in the following years.
take-two對其未來預測充滿信心,預計2025年淨預訂額爲55.5億至56.5億美元,並預測未來幾年將實現"創紀錄水平"。
What's Next for Take-Two? Major Releases Like GTA 6
take-two的下一步是什麼?《俠盜獵車手6》等重要發行。
Take-Two has big plans for fiscal year 2026, confirming that Rockstar's highly anticipated Grand Theft Auto 6 is still set for release in fall 2025, despite rumors of delays. Borderlands 4 and Mafia: The Old Country are also on the slate for next fiscal year, which runs through March 2026.
take-two對2026財年有着宏偉計劃,確認了Rockstar備受期待的《俠盜獵車手6》仍計劃於2025年秋季發行,儘管有延遲的傳言。下一個財年將推出《無主之地4》和《黑手黨:古老的國家》,截至2026年3月。
CEO Strauss Zelnick noted that these launches aren't expected to overlap. "I think it's safe to say that we wouldn't, and no one would, stack up huge releases unnecessarily," he told Variety.
CEO施特勞斯·澤尼克指出這些發行不會重疊。"我認爲可以肯定地說,我們或任何人都不會不必要地推出大型發行。" 他告訴Variety。
Aside from GTA 6 and Borderlands 4, other projects in development include Sid Meier's Civilization 7, WWE 2K25, and Judas, promising a packed release lineup.
除了GTA 6和邊境禁地4之外,其他正在開發中的項目還包括席德·梅爾的文明7、WWE 2K25和Judas,承諾推出一系列新作。
Take-Two's Financial Shift: Focusing On Big Projects
take-two互動軟件的財務轉變:專注於大型項目
Take-Two announced it's selling off Private Division, its indie publishing arm, opting to focus on larger, established franchises.
take-two宣佈出售其獨立出版部門Private Division,選擇專注於更大型、已建立的特許經營權。
"We recently made the strategic decision to sell [the] label to focus our resources on growing our core and mobile businesses for the long-term," Zelnick explained in prepared remarks, noting that the buyer has acquired the rights to nearly all of Private Division's live and unreleased titles. Despite this, Take-Two will still support the game No Rest for the Wicked.
「我們最近做出了戰略決定,出售[該]標籤,以便將我們的資源集中於長期發展我們的核心業務和移動業務,」 Zelnick在預備發言中解釋道,指出買方已獲得了Private Division幾乎所有現有和未發佈的作品的權利。儘管如此,take-two仍將繼續支持遊戲無法休息。
"The team of Private Division did a great job supporting independent developers and, almost to a one, every project they supported did well." He added, however, that Private Division's projects were "on the smaller side," contrasting with Take-Two's focus on "great big hits."
「Private Division團隊在支持獨立開發者方面做得很棒,幾乎每個他們支持的項目都表現出色。」 他補充說,Private Division的項目「規模較小」,與take-two專注於「大熱門作品」的重點形成對比。
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Image credits: Shutterstock.
圖片來源:shutterstock。
譯文內容由第三人軟體翻譯。