Allied Gaming & Entertainment Announces Second Quarter 2024 Financial Results
August 19, 2024 4:05 pm EDT Download as PDF
NEW YORK--(BUSINESS WIRE)--Allied Gaming & Entertainment, Inc. (NASDAQ: AGAE) (the "Company" or "AGAE"), a global experiential entertainment company, today announced financial results for the second quarter ended June 30, 2024.
"These are exciting times at Allied Gaming & Entertainment as our business is very well positioned with a number of growth catalysts in the near future," stated Yinghua Chen, Chief Executive Officer of AGAE. "We are particularly bullish on our most recent announcement, the formation of the World Mahjong Tour, which will utilize the highly successful and sustainable business model of World Poker Tour to bring Mahjong to enthusiasts around the world. We look forward to our opening season, with the champion being crowned at our HyperX Arena in the spring of 2025."
Second Quarter 2024 Financial Results
Revenues: Total revenues of $2.6 million were up 11% from $2.4 million in the prior quarter, but decreased 19% compared to $3.3 million in the second quarter of 2023. The year-over-year decrease was primarily attributable to a $2.0 million decline in multi-platform revenues from our branded content production arm, offset by $1.7 million in current period casual mobile gaming revenues following the Company's strategic investment in Z-Tech in the fourth quarter of 2023.
Costs and expenses: Total costs and expenses were $7.9 million, an increase of 70% compared to the second quarter of 2023. The year-over-year increase was primarily attributable to a $3.0 million increase in general and administrative expenses primarily driven by legal and other costs incurred in response to legal actions by an activist shareholder.
Net loss for the second quarter of 2024 was $3.9 million compared to a net loss of $0.7 million in the prior year period.
Furthermore, adjusted EBITDA loss was $1.4 million for the second quarter of 2024 compared to a loss of $1.7 million in the prior quarter and a loss of $1.1 million in the second quarter of 2023. A reconciliation of the GAAP-basis net income (loss) to adjusted EBITDA is provided in the table at the end of this press release.
Balance Sheet
As of June 30, 2024, the Company had a cash and short-term investments position of $95.2 million, including $5.0 million of restricted cash, compared to $78.6 million at December 31, 2023. At June 30, 2024, the Company had a working capital position of $61.8 million compared to $66.4 million at December 31, 2023. As of June 30, 2024, the Company had approximately 38.2 million shares of outstanding common stock.
Operational Update
HyperX Arena hosted 65 event days in the second quarter of 2024, with 25 proprietary event days and 40 third-party event days. Third-party events were highlighted by WPT Choctaw Championship, WPT Seminole Hard Rock Poker Showdown final table, Mobile Legends Bang Bang 2024 NACT Spring Grand Finale, 2024 Licensing International Excellence Awards, and the Sonic Boombox Unofficial LVL Up Afterparty.
Corporate Developments
Subsequent to the end of the quarter, AGAE announced the launch of the World Mahjong Tour ("WMT"), a series of events that will bring the game of Mahjong to a global stage. The first WMT Premier event finale is set to take place in the spring of 2025 at HyperX Arena in Las Vegas. In addition to the tournament series, WMT will introduce proprietary mobile games, Mahjong-themed content production, and a comprehensive membership services model.
Second Quarter 2024 Conference Call
The Company will host a conference call today at 2:00 p.m. Pacific Time / 5:00 p.m. Eastern Time to discuss its second quarter 2024 financial results. Participants may join the conference call by dialing 1-800-225-9448 (United States) or 1-203-518-9708 (international) and providing the conference ID "Allied".
A live webcast of the conference call will also be available on Allied Gaming & Entertainment's Investor Relations site at ir.alliedgaming.gg. Additionally, financial information presented on the call will be available on Allied Gaming & Entertainment's Investor Relations site. For those unable to participate in the conference call, a telephonic replay of the call will also be available shortly after the completion of the call, until 11:59 p.m. Eastern Time on Monday, September 2, 2024, by dialing 1-844-512-2921 (United States) or 1-412-317-6671 (International) and using the replay passcode: 11156478.
About Allied Gaming & Entertainment
Allied Gaming & Entertainment Inc. (Nasdaq: AGAE) is a global experiential entertainment company focused on providing a growing world of gamers and concertgoers with unique experiences through renowned assets, products and services. For more information, visit alliedgaming.gg.
Non-GAAP Financial Measures
As a supplement to our financial measures presented in accordance with U.S. Generally Accepted Accounting Principles ("GAAP"), the Company presents certain non-GAAP measures of financial performance. These non-GAAP financial measures are not intended to be considered in isolation from, as a substitute for, or as more important than, the financial information prepared and presented in accordance with GAAP. In addition, these non-GAAP measures have limitations in that they do not reflect all of the items associated with the company's results of operations as determined in accordance with GAAP. Non-GAAP financial measures are not an alternative to the Company's GAAP financial results and may not be calculated in the same manner as similar measures presented by other companies.
The Company provides net income (loss) and earnings (loss) per share in accordance with GAAP. In addition, the Company provides EBITDA (defined as GAAP net income (loss) from continuing operations before interest (income) expense, income taxes, depreciation, and amortization). The Company defines "Adjusted EBITDA" as EBITDA excluding certain non-cash and non-recurring charges, such as stock-based compensation, business acquisition transaction costs and impairment expense.
In the future, the Company may also consider whether other items should also be excluded in calculating the non-GAAP financial measures used by the Company. Management believes that the presentation of these non-GAAP financial measures provides investors with additional useful information to measure the Company's financial and operating performance. In particular, these measures facilitate comparison of our operating performance between periods and help investors to better understand the operating results of the Company by excluding certain items that may not be indicative of the Company's core business, operating results, or future outlook. Additionally, we consider quantitative and qualitative factors in assessing whether to adjust for the impact of items that may be significant or that could affect an understanding of our ongoing financial and business performance or trends. Internally, management uses these non-GAAP financial measures, along with others, in assessing the Company's operating results, measuring compliance with any applicable requirements of the Company's debt financing agreements in place at such time, as well as in planning and forecasting.
The Company's non-GAAP financial measures are not based on a comprehensive set of accounting rules or principles, and our non-GAAP definitions of the "EBITDA" and "Adjusted EBITDA" do not have a standardized meaning. Therefore, other companies may use the same or similarly named measures, but include or exclude different items, which may not provide investors a comparable view of the Company's performance in relation to other companies.
Management compensates for the limitations resulting from the exclusion of these items by considering the impact of the items separately and by considering the Company's GAAP, as well as non-GAAP, financial results and outlook, and by presenting the most comparable GAAP measures directly ahead of non-GAAP measures, and by providing a reconciliation that indicates and describes the adjustments made.
Forward Looking Statements
This communication contains certain forward-looking statements under federal securities laws. Forward-looking statements may include our statements regarding our goals, beliefs, strategies, objectives, plans, including product and service developments, future financial conditions, results or projections or current expectations. In some cases, you can identify forward-looking statements by terminology such as "may," "will," "should," "expect," "plan," "anticipate," "believe," "estimate," "predict," "potential," "intend" or "continue," the negative of such terms, or other comparable terminology. These statements are subject to known and unknown risks, uncertainties, assumptions and other factors that may cause actual results to be materially different from those contemplated by the forward-looking statements. These forward-looking statements are not guarantees of future performance, conditions or results, and involve a number of known and unknown risks, uncertainties, assumptions and other important factors, many of which are outside our control, that could cause actual results or outcomes to differ materially from those discussed in these forward-looking statements. The inclusion of such information should not be regarded as a representation by the Company, or any person, that the objectives of the Company will be achieved. Important factors, among others, that may affect actual results or outcomes include: risks associated with the future direction or governance of the Company; our ability to execute on our strategic and business plans; the substantial uncertainties inherent in the acceptance of existing and future products and services; the ability to retain key personnel; current and potential litigation and related legal expenses; general economic and market conditions impacting demand for our services; our inability to enter into one or more future acquisition or strategic transactions; and our ability, or a decision not to pursue strategic options for the esports business. You should consider the areas of risk described in connection with any forward-looking statements that may be made herein. The business and operations of AGAE are subject to substantial risks, which increase the uncertainty inherent in the forward-looking statements contained in this communication. Except as required by law, we undertake no obligation to release publicly the result of any revision to these forward-looking statements that may be made to reflect events or circumstances after the date hereof or to reflect the occurrence of unanticipated events. Further information on potential factors that could affect our business and results is described under "Item 1A. Risk Factors" in our Annual Report on Form 10-K for the year ended December 31, 2023, as filed with the U.S. Securities and Exchange Commission (the "SEC") on March 28, 2024, as amended by the Form 10-K/A filed with the SEC on April 29, 2024, as well as subsequent reports we file with the SEC. Readers are also urged to carefully review and consider the various disclosures we made in such Annual Report on Form 10-K and in subsequent reports with the SEC.
ALLIED GAMING & ENTERTAINMENT INC. AND SUBSIDIARIES |
Condensed Consolidated Balance Sheets |
| | | | |
| | June 30, | | December 31, |
| | 2024 | | 2023 |
| | (unaudited) | | |
Assets | | | | |
Current Assets | | | | |
Cash and cash equivalents | | $ | 33,303,635 | | | $ | 16,320,583 | |
Short-term investments | | | 54,800,000 | | | | 56,500,000 | |
Interest receivable | | | 2,095,405 | | | | 792,223 | |
Accounts receivable | | | 377,589 | | | | 529,369 | |
Deposits, current portion | | | 3,700,000 | | | | 3,700,000 | |
Prepaid expenses and other current assets | | | 457,645 | | | | 498,886 | |
Total Current Assets | | | 94,734,274 | | | | 78,341,061 | |
Restricted cash | | | 5,000,000 | | | | 5,000,000 | |
Property and equipment, net | | | 3,378,118 | | | | 3,834,193 | |
Digital assets | | | 49,300 | | | | 49,300 | |
Intangible assets, net | | | 5,801,239 | | | | 6,254,731 | |
Deposits, non-current portion | | | 376,678 | | | | 392,668 | |
Operating lease right-of-use asset | | | 4,944,215 | | | | 5,415,678 | |
Goodwill | | | 12,413,826 | | | | 12,729,056 | |
Total Assets | | $ | 126,697,650 | | | $ | 112,016,687 | |
Liabilities and Stockholders' Equity | | | | |
Current Liabilities | | | | |
Accounts payable | | $ | 1,138,571 | | | $ | 371,830 | |
Accrued expenses and other current liabilities | | | 857,175 | | | | 763,512 | |
Deferred revenue | | | 350,265 | | | | 103,748 | |
Operating lease liability, current portion | | | 1,545,350 | | | | 1,482,977 | |
Loans payable | | | 29,076,365 | | | | 9,230,168 | |
Total Current Liabilities | | | 32,967,726 | | | | 11,952,235 | |
| | | | |
Operating lease liability, non-current portion | | | 4,816,517 | | | | 5,560,251 | |
Deferred tax liability | | | 1,069,014 | | | | 1,096,160 | |
Total Liabilities | | | 38,853,257 | | | | 18,608,646 | |
Commitments and Contingencies (Note 9) | | | | |
Stockholders' Equity | | | | |
Preferred stock, $0.0001 par value, 1,000,000 shares authorized, | | | | |
none issued and outstanding | | | - | | | | - | |
Series A Preferred stock, $0.0001 par value, 50,000 shares designated, | | | | |
none issued and outstanding | | | - | | | | - | |
Common stock, $0.0001 par value; 100,000,000 shares authorized, | | | | |
40,465,097 and 39,085,470 shares issued at June 30, 2024 and | | | | |
December 31, 2023, and 38,185,313 and 36,805,686 shares outstanding at | | | | |
June 30, 2024 and December 31, 2023, respectively | | | 4,047 | | | | 3,909 | |
Additional paid in capital | | | 199,266,718 | | | | 198,677,132 | |
Accumulated deficit | | | (119,173,397) | | | | (113,671,029) | |
Accumulated other comprehensive income | | | 257,222 | | | | 433,565 | |
Treasury stock, at cost, 2,279,784 shares at June 30, 2024 | | | | |
and December 31, 2023 | | | (2,693,653) | | | | (2,693,653) | |
Total Allied Gaming & Entertainment Inc. Stockholders' Equity | | | 77,660,937 | | | | 82,749,924 | |
Non-controlling interest | | | 10,183,456 | | | | 10,658,117 | |
Total Stockholders' Equity | | | 87,844,393 | | | | 93,408,041 | |
Total Liabilities and Stockholders' Equity | | $ | 126,697,650 | | | $ | 112,016,687 | |
| | | | | | | | |
The accompanying notes are an integral part of these condensed consolidated financial statements. |
ALLIED GAMING & ENTERTAINMENT INC. AND SUBSIDIARIES |
Condensed Consolidated Statements of Operations |
(unaudited) |
| | | | | | | | | |
| | | For the Three Months Ended | | For the Six Months Ended |
| | | June 30, | | June 30, |
| | 2024 | | 2023 | | 2024 | | 2023 |
| | | | | | | | | |
Revenues: | | | | | | | | |
In-person | | $ | 917,362 | | | $ | 1,267,773 | | | $ | 2,172,560 | | | $ | 2,461,103 | |
Multiplatform content | | | 52 | | | | 2,000,322 | | | | 111 | | | | 2,000,424 | |
Casual mobile gaming | | | 1,722,454 | | | | - | | | | 2,846,258 | | | | - | |
Total Revenues | | | 2,639,868 | | | | 3,268,095 | | | | 5,018,929 | | | | 4,461,527 | |
Costs and Expenses: | | | | | | | | |
In-person (exclusive of depreciation and amortization) | | | 502,203 | | | | 643,831 | | | | 1,138,166 | | | | 1,316,053 | |
Multiplatform content (exclusive of depreciation and amortization) | | | - | | | | 1,517,311 | | | | - | | | | 1,517,707 | |
Casual mobile gaming (exclusive of depreciation and amortization) | | | 1,561,165 | | | | - | | | | 2,498,070 | | | | - | |
Research and development expenses | | | 173,533 | | | | - | | | | 368,744 | | | | - | |
Selling and marketing expenses | | | 54,361 | | | | 66,941 | | | | 108,049 | | | | 121,539 | |
General and administrative expenses | | | 5,236,160 | | | | 2,223,025 | | | | 8,091,482 | | | | 4,766,372 | |
Depreciation and amortization | | | 402,698 | | | | 212,218 | | | | 780,168 | | | | 790,778 | |
Total Costs and Expenses | | | 7,930,120 | | | | 4,663,326 | | | | 12,984,679 | | | | 8,512,449 | |
Loss From Operations | | | (5,290,252 | ) | | | (1,395,231 | ) | | | (7,965,750 | ) | | | (4,050,922) | |
Other Income (Expense): | | | | | | | | |
Other income (expense), net | | | 14,399 | | | | (11,113 | ) | | | 1,241 | | | | 16,342 | |
Gain realized on foreign currency transactions | | | 351,434 | | | | - | | | | 351,434 | | | | - | |
Interest income, net | | | 1,041,468 | | | | 715,126 | | | | 1,900,673 | | | | 1,449,575 | |
Net Loss | | | (3,882,951 | ) | | | (691,218 | ) | | | (5,712,402 | ) | | | (2,585,005) | |
Less: net loss attributable to non-controlling interest | | | (79,693 | ) | | | - | | | | (210,034 | ) | | | - | |
Net Loss Attributable to Common Stockholders | | $ | (3,803,258 | ) | | $ | (691,218 | ) | | $ | (5,502,368 | ) | | $ | (2,585,005) | |
| | | | | | | | | |
Net Loss per Common Share | | | | | | | | | |
Basic and Diluted | | $ | (0.09 | ) | | $ | (0.02 | ) | | $ | (0.13 | ) | | $ | (0.07) | |
| | | | | | | | | |
Weighted Average Number of Common Shares Outstanding: | | | | | | | | | |
Basic and Diluted | | | 43,212,071 | | | | 37,199,100 | | | | 41,034,900 | | | | 37,559,922 | |
| | | | | | | | | |
The accompanying notes are an integral part of these condensed consolidated financial statements. |
Allied Gaming & Entertainment, Inc. and Subsidiaries
Non-GAAP Financial Measures
EBITDA and Adjusted EBITDA are non-GAAP financial measures and should not be considered as a substitute for net income (loss), operating income (loss) or any other performance measure derived in accordance with United States generally accepted accounting principles ("GAAP") or as an alternative to net cash provided by operating activities as a measure of AGAE's profitability or liquidity. AGAE's management believes EBITDA and Adjusted EBITDA are useful because they allow external users of its financial statements, such as industry analysts, investors, lenders and rating agencies, to more effectively evaluate its operating performance, compare the results of its operations from period to period and against AGAE's peers without regard to AGAE's financing methods, hedging positions or capital structure and because it highlights trends in AGAE's business that may not otherwise be apparent when relying solely on GAAP measures. AGAE presents EBITDA and Adjusted EBITDA because it believes EBITDA and Adjusted EBITDA are important supplemental measures of its performance that are frequently used by others in evaluating companies in its industry. Because EBITDA and Adjusted EBITDA exclude some, but not all, items that affect net income (loss) and may vary among companies, the EBITDA and Adjusted EBITDA AGAE presents may not be comparable to similarly titled measures of other companies. AGAE defines EBITDA as earnings before interest, income taxes, depreciation and amortization of intangibles. AGAE defines Adjusted EBITDA as EBITDA excluding stock-based compensation and non-recurring, infrequent or unusual items.
The following table presents a reconciliation of EBITDA and Adjusted EBITDA from net loss, AGAE's most directly comparable financial measure calculated and presented in accordance with GAAP.
| | Three Months Ended June 30, | | Six Months Ended June 30, |
| | |
| | 2024 | | 2023 | | 2024 | | 2023 |
Net loss | | $ | (3,882,951) | | | $ | (691,218) | | | $ | (5,712,402) | | | $ | (2,585,005) | |
Interest income, net | | | (1,041,468) | | | | (715,126) | | | | (1,900,673) | | | | (1,449,575) | |
Depreciation and amortization | | | 402,698 | | | | 212,218 | | | | 780,168 | | | | 790,778 | |
EBITDA | | | (4,521,721) | | | | (1,194,126) | | | | (6,832,907) | | | | (3,243,802) | |
Non-recurring legal fees | | | 2,938,034 | | | | - | | | | 3,138,034 | | | | - | |
Stock compensation | | | 202,308 | | | | 66,856 | | | | 673,908 | | | | 71,982 | |
Adjusted EBITDA | | $ | (1,381,379) | | | $ | (1,127,270) | | | $ | (3,020,965) | | | $ | (3,171,820) | |
| | | | | | | | |
Note: the non-recurring legal fees relate to a shareholder complaint filed in the Court of Chancery of the State of Delaware on March 7, 2024 |
View source version on businesswire.com:
Investor Contact:
Tyler Drew
Addo Investor Relations
agae@addo.com
310-829-5400
Source: Allied Gaming & Entertainment, Inc.
Released August 19, 2024
聯合遊戲娛樂公佈2024年第二季度財務業績
2024 年 8 月 19 日美國東部時間下午 4:05 以 PDF 格式下載
紐約--(美國商業資訊)--全球體驗式娛樂公司Allied Gaming & Entertainment, Inc.(納斯達克股票代碼:AGAE)(「公司」 或 「AGAE」)今天公佈了截至2024年6月30日的第二季度財務業績。
AGAE首席執行官陳英華表示:「對於Allied Gaming & Entertainment來說,這是激動人心的時刻,因爲我們的業務處於有利地位,在不久的將來會有許多增長催化劑。」「我們特別看好我們最近宣佈的世界麻將巡迴賽的成立,該巡迴賽將利用世界撲克巡迴賽非常成功和可持續的商業模式,將麻將帶給世界各地的愛好者。我們期待着開幕賽季的到來,冠軍將於2025年春季在我們的HyperX競技場加冕。」
2024 年第二季度財務業績
收入:總收入爲260萬美元,較上一季度的240萬美元增長了11%,但與2023年第二季度的330萬美元相比下降了19%。同比下降的主要原因是我們的品牌內容製作部門的多平台收入下降了200萬美元,但被公司於2023年第四季度對Z-Tech進行戰略投資後本期休閒手機遊戲收入的170萬美元所抵消。
成本和支出:總成本和支出爲790萬美元,與2023年第二季度相比增長了70%。同比增長主要歸因於一般和管理費用增加了300萬美元,這主要是由激進股東的法律訴訟所產生的法律和其他費用所致。
2024年第二季度的淨虧損爲390萬美元,而去年同期的淨虧損爲70萬美元。
此外,2024年第二季度調整後的息稅折舊攤銷前利潤虧損爲140萬美元,而上一季度的虧損爲170萬美元,2023年第二季度的虧損爲110萬美元。本新聞稿末尾的表格中提供了GAAP基礎淨收益(虧損)與調整後息稅折舊攤銷前利潤的對賬情況。
資產負債表
截至2024年6月30日,該公司的現金和短期投資頭寸爲9,520萬美元,其中包括500萬美元的限制性現金,而截至2023年12月31日爲7,860萬美元。截至2024年6月30日,該公司的營運資金狀況爲6180萬美元,而截至2023年12月31日爲6,640萬美元。截至2024年6月30日,該公司擁有約3820萬股已發行普通股。
操作更新
HyperX Arena在2024年第二季度舉辦了65天的活動,其中包括25個專有活動日和40個第三方活動日。第三方賽事主要包括WpT喬克託錦標賽、wPT塞米諾爾硬石撲克對決決桌、《移動傳奇棒棒棒2024》nAct春季總決賽、2024年許可國際卓越獎以及Sonic Boombox非官方 LVL Up Afterparty。
企業發展
在本季度末之後,AGAE宣佈啓動世界麻將巡迴賽(「WMT」),該系列活動將把麻將遊戲推向全球舞臺。第一場 wMT Premier 賽事大結局定於 2025 年春季在拉斯維加斯的 HyperX 競技場舉行。除了錦標賽系列外,wMT還將推出專有手機遊戲、麻將主題內容製作和全面的會員服務模式。
2024 年第二季度電話會議
該公司將於太平洋時間今天下午 2:00 /美國東部時間下午 5:00 舉行電話會議,討論其2024年第二季度的財務業績。參與者可以通過撥打1-800-225-9448(美國)或1-203-518-9708(國際)並提供會議ID 「Allied」 來參加電話會議。
電話會議的網絡直播也將在Allied Gaming & Entertainment的投資者關係網站ir.alliedgaming.gg上播出。此外,電話會議上提供的財務信息將在Allied Gaming & Entertainment的投資者關係網站上公佈。對於那些無法參加電話會議的人,電話會議結束後不久,即美國東部時間2024年9月2日星期一下午11點59分,也可以撥打1-844-512-2921(美國)或1-412-317-6671(國際)並使用重播密碼:11156478,電話會議結束後不久,即美國東部時間晚上11點59分。
關於 Allied 遊戲與娛樂
Allied Gaming & Entertainment Inc.(納斯達克股票代碼:AGAE)是一家全球體驗式娛樂公司,致力於通過知名資產、產品和服務爲不斷增長的遊戲玩家和音樂會觀衆提供獨特的體驗。欲了解更多信息,請訪問 alliedgaming.gg。
非公認會計准則財務指標
作爲我們根據美國公認會計原則(「GAAP」)列報的財務指標的補充,公司提出了某些非公認會計准則的財務業績指標。不應將這些非公認會計准則財務指標與根據公認會計原則編制和列報的財務信息分開考慮,也不能將其作爲替代品,或將其視爲更重要的財務信息。此外,這些非公認會計准則指標也有侷限性,因爲它們不能反映根據公認會計原則確定的與公司經營業績相關的所有項目。非公認會計准則財務指標不能替代公司的GAAP財務業績,其計算方式可能與其他公司提出的類似指標不同。
公司根據公認會計原則提供每股淨收益(虧損)和收益(虧損)。此外,公司還提供息稅折舊攤銷前利潤(定義爲扣除利息(收益)支出、所得稅、折舊和攤銷前的持續經營淨收益(虧損))。公司將 「調整後息稅折舊攤銷前利潤」 定義爲息稅折舊攤銷前利潤,不包括某些非現金和非經常性費用,例如股票薪酬、業務收購交易成本和減值費用。
將來,公司還可能考慮在計算公司使用的非公認會計准則財務指標時是否還應排除其他項目。管理層認爲,這些非公認會計准則財務指標的列報爲投資者提供了更多有用的信息,以衡量公司的財務和經營業績。特別是,這些衡量標準不包括某些可能不代表公司核心業務、經營業績或未來前景的項目,從而有助於比較我們在不同時期的經營業績,並幫助投資者更好地了解公司的經營業績。此外,在評估是否根據可能重大或可能影響對我們持續財務和業務業績或趨勢的理解的項目的影響進行調整時,我們會考慮定量和定性因素。在內部,管理層使用這些非公認會計准則財務指標以及其他指標來評估公司的經營業績,衡量公司當時制定的債務融資協議中任何適用要求的遵守情況,以及進行規劃和預測。
公司的非公認會計准則財務指標並非基於一套全面的會計規則或原則,我們對 「息稅折舊攤銷前利潤」 和 「調整後息稅折舊攤銷前利潤」 的非公認會計准則定義沒有標準化含義。因此,其他公司可能使用相同或相似的衡量標準,但包括或排除不同的項目,這可能無法爲投資者提供公司與其他公司的業績相比的看法。
管理層通過分別考慮這些項目的影響,考慮公司的公認會計原則以及非公認會計准則的財務業績和前景,在非公認會計准則指標之前直接提出最具可比性的公認會計原則指標,以及提供表明和描述所做調整的對賬來彌補因排除這些項目而造成的限制。
前瞻性陳述
本通信包含聯邦證券法規定的某些前瞻性陳述。前瞻性陳述可能包括我們關於我們的目標、信念、戰略、目標、計劃的陳述,包括產品和服務開發、未來財務狀況、業績或預測或當前預期。在某些情況下,您可以通過諸如 「可能」、「將」、「應該」、「期望」、「計劃」、「預測」、「相信」、「估計」、「預測」、「潛在」、「打算」 或 「繼續」 等術語來識別前瞻性陳述,這些術語的否定詞或其他類似術語。這些陳述受已知和未知風險、不確定性、假設和其他因素的影響,這些因素可能導致實際結果與前瞻性陳述所設想的結果存在重大差異。這些前瞻性陳述不能保證未來的業績、狀況或結果,涉及許多已知和未知的風險、不確定性、假設和其他重要因素,其中許多因素是我們無法控制的,可能導致實際結果或結果與這些前瞻性陳述中討論的結果存在重大差異。不應將包含此類信息視爲公司或任何人對公司目標將實現的陳述。可能影響實際業績或結果的重要因素包括:與公司未來方向或治理相關的風險;我們執行戰略和業務計劃的能力;接受現有和未來產品和服務所固有的重大不確定性;留住關鍵人員的能力;當前和潛在的訴訟及相關法律費用;影響我們服務需求的總體經濟和市場狀況;我們無法進行一項或多項未來收購或戰略性收購交易;以及我們不爲電子競技業務尋求戰略選擇的能力或決定。您應考慮此處可能發表的任何前瞻性陳述所描述的風險領域。AGAE的業務和運營面臨重大風險,這增加了本通報中包含的前瞻性陳述中固有的不確定性。除非法律要求,否則我們沒有義務公開發布對這些前瞻性陳述進行的任何修訂的結果,這些修訂可能反映本聲明發布之日之後的事件或情況或反映意外事件的發生。有關可能影響我們業務和業績的潛在因素的更多信息,請參見 「第 1A 項」。風險因素” 載於我們於2024年3月28日向美國證券交易委員會(「SEC」)提交的截至2023年12月31日年度的10-k表年度報告,經2024年4月29日向美國證券交易委員會提交的10-K/A表格以及我們向美國證券交易委員會提交的後續報告進行了修訂。還敦促讀者仔細審查和考慮我們在10-k表年度報告中以及隨後向美國證券交易委員會提交的報告中所做的各種披露。
聯合遊戲娛樂公司和子公司 |
簡明合併資產負債表 |
| | | | |
| | 6月30日 | | 十二月三十一日 |
| | 2024 | | 2023 |
| | (未經審計) | | |
資產 | | | | |
流動資產 | | | | |
現金和現金等價物 | | $ | 33,303,635 | | | $ | 16,320,583 | |
短期投資 | | | 54,800,000 | | | | 56,500,000 | |
應收利息 | | | 2,095,405 | | | | 792,223 | |
應收賬款 | | | 377,589 | | | | 529,369 | |
存款,活期部分 | | | 3,700,000 | | | | 3,700,000 | |
預付費用和其他流動資產 | | | 457,645 | | | | 498,886 | |
流動資產總額 | | | 94,734,274 | | | | 78,341,061 | |
受限制的現金 | | | 5,000,000 | | | | 5,000,000 | |
財產和設備,淨額 | | | 3,378,118 | | | | 3,834,193 | |
數字資產 | | | 49,300 | | | | 49,300 | |
無形資產,淨額 | | | 5,801,239 | | | | 6,254,731 | |
存款,非流動部分 | | | 376,678 | | | | 392,668 | |
經營租賃使用權資產 | | | 4,944,215 | | | | 5,415,678 | |
善意 | | | 12,413,826 | | | | 12,729,056 | |
總資產 | | $ | 126,697,650 | | | $ | 112,016,687 | |
負債和股東權益 | | | | |
流動負債 | | | | |
應付賬款 | | $ | 1,138,571 | | | $ | 371,830 | |
應計費用和其他流動負債 | | | 857,175 | | | | 763,512 | |
遞延收入 | | | 350,265 | | | | 103,748 | |
經營租賃負債,流動部分 | | | 1,545,350 | | | | 1,482,977 | |
應付貸款 | | | 29,076,365 | | | | 9,230,168 | |
流動負債總額 | | | 32,967,726 | | | | 11,952,235 | |
| | | | |
經營租賃負債,非流動部分 | | | 4,816,517 | | | | 5,560,251 | |
遞延所得稅負債 | | | 1,069,014 | | | | 1,096,160 | |
負債總額 | | | 38,853,257 | | | | 18,608,646 | |
承付款和或有開支(注9) | | | | |
股東權益 | | | | |
優先股,面值0.0001美元,授權1,000,000股, | | | | |
沒有已發行和尚未發行 | | | - | | | | - | |
A系列優先股,面值0.0001美元,指定50,000股, | | | | |
沒有已發行和尚未發行 | | | - | | | | - | |
普通股,面值0.0001美元;授權1億股, | | | | |
2024 年 6 月 30 日發行的 40,465,097 和 39,085,470 股股票以及 | | | | |
2023 年 12 月 31 日,以及 38,185,313 股和 36,805,686 股已發行股票 | | | | |
分別爲 2024 年 6 月 30 日和 2023 年 12 月 31 日 | | | 4,047 | | | | 3,909 | |
額外已繳資本 | | | 199,266,718 | | | | 198,677,132 | |
累計赤字 | | | (119,173,397) | | | | (113,671,029) | |
累計其他綜合收益 | | | 257,222 | | | | 433,565 | |
截至2024年6月30日,美國庫存股按成本計算爲2,279,784股 | | | | |
以及 2023 年 12 月 31 日 | | | (2,693,653) | | | | (2,693,653) | |
聯合博彩娛樂公司股東權益總額 | | | 77,660,937 | | | | 82,749,924 | |
非控股權益 | | | 10,183,456 | | | | 10,658,117 | |
股東權益總額 | | | 87,844,393 | | | | 93,408,041 | |
負債總額和股東權益 | | $ | 126,697,650 | | | $ | 112,016,687 | |
| | | | | | | | |
所附附附註是這些簡明合併財務報表不可分割的一部分。 |
聯合遊戲娛樂公司和子公司 |
簡明合併運營報表 |
(未經審計) |
| | | | | | | | | |
| | | 在已結束的三個月中 | | 在已結束的六個月中 |
| | | 6月30日 | | 6月30日 |
| | 2024 | | 2023 | | 2024 | | 2023 |
| | | | | | | | | |
收入: | | | | | | | | |
面對面 | | $ | 917,362 | | | $ | 1,267,773 | | | $ | 2,172,560 | | | $ | 2,461,103 | |
多平台內容 | | | 52 | | | | 2,000,322 | | | | 111 | | | | 2,000,424 | |
休閒手機遊戲 | | | 1,722,454 | | | | - | | | | 2,846,258 | | | | - | |
總收入 | | | 2,639,868 | | | | 3,268,095 | | | | 5,018,929 | | | | 4,461,527 | |
成本和支出: | | | | | | | | |
面對面(不包括折舊和攤銷) | | | 502,203 | | | | 643,831 | | | | 1,138,166 | | | | 1,316,053 | |
多平台內容(不包括折舊和攤銷) | | | - | | | | 1,517,311 | | | | - | | | | 1,517,707 | |
休閒手機遊戲(不包括折舊和攤銷) | | | 1,561,165 | | | | - | | | | 2,498,070 | | | | - | |
研究和開發費用 | | | 173,533 | | | | - | | | | 368,744 | | | | - | |
銷售和營銷費用 | | | 54,361 | | | | 66,941 | | | | 108,049 | | | | 121,539 | |
一般和管理費用 | | | 5,236,160 | | | | 2,223,025 | | | | 8,091,482 | | | | 4,766,372 | |
折舊和攤銷 | | | 402,698 | | | | 212,218 | | | | 780,168 | | | | 790,778 | |
總成本和支出 | | | 7,930,120 | | | | 4,663,326 | | | | 12,984,679 | | | | 8,512,449 | |
運營損失 | | | (5,290,252) | ) | | | (1,395,231) | ) | | | (7,965,750) | ) | | | (4,050,922) | |
其他收入(費用): | | | | | | | | |
其他收入(支出),淨額 | | | 14,399 | | | | (11,113 | ) | | | 1,241 | | | | 16,342 | |
外幣交易實現的收益 | | | 351,434 | | | | - | | | | 351,434 | | | | - | |
淨利息收入 | | | 1,041,468 | | | | 715,126 | | | | 1,900,673 | | | | 1,449,575 | |
淨虧損 | | | (3,882,951) | ) | | | (691,218) | ) | | | (5,712,402) | ) | | | (2,585,005) | |
減去:歸屬於非控股權益的淨虧損 | | | (79,693) | ) | | | - | | | | (210,034) | ) | | | - | |
歸屬於普通股股東的淨虧損 | | $ | (3,803,258) | ) | | $ | (691,218) | ) | | $ | (5,502,368 | ) | | $ | (2,585,005) | |
| | | | | | | | | |
每股普通股淨虧損 | | | | | | | | | |
基礎版和稀釋版 | | $ | (0.09 | ) | | $ | (0.02) | ) | | $ | (0.13 | ) | | $ | (0.07) | |
| | | | | | | | | |
已發行普通股的加權平均數: | | | | | | | | | |
基礎版和稀釋版 | | | 43,212,071 | | | | 37,199,100 | | | | 41,034,900 | | | | 37,559,922 | |
| | | | | | | | | |
所附附附註是這些簡明合併財務報表不可分割的一部分。 |
聯合遊戲娛樂公司及其子公司
非公認會計准則財務指標
息稅折舊攤銷前利潤和調整後息稅折舊攤銷前利潤是非公認會計准則財務指標,不應被視爲淨收益(虧損)、營業收益(虧損)或根據美國公認會計原則(「GAAP」)得出的任何其他業績衡量標準的替代品,也不得視爲經營活動提供的淨現金的替代品,以衡量AGAE的盈利能力或流動性。AGAE的管理層認爲,息稅折舊攤銷前利潤和調整後息稅折舊攤銷前利潤很有用,因爲它們允許其財務報表的外部用戶,例如行業分析師、投資者、貸款人和評級機構,更有效地評估其經營業績,將其各期的運營業績與AGAE的同行進行比較,而不考慮AGAE的融資方法、對沖頭寸或資本結構,還因爲它突顯了僅依賴AGAE的業務趨勢,否則這些趨勢可能不明顯關於公認會計原則的衡量標準。AGAE之所以公佈息稅折舊攤銷前利潤和調整後息稅折舊攤銷前利潤,是因爲它認爲息稅折舊攤銷前利潤和調整後息稅折舊攤銷前利潤是衡量其業績的重要補充指標,其他人經常使用這些指標來評估該行業的公司。由於息稅折舊攤銷前利潤和調整後息稅折舊攤銷前利潤不包括影響淨收益(虧損)的部分(但不是全部)項目,並且可能因公司而異,因此AGAE提出的息稅折舊攤銷前利潤和調整後息稅折舊攤銷前利潤AGAE可能無法與其他公司的類似標題的指標相提並論。AGAE將息稅折舊攤銷前利潤定義爲扣除利息、所得稅、折舊和無形資產攤銷前的收益。AGAE將調整後的息稅折舊攤銷前利潤定義爲息稅折舊攤銷前利潤,不包括股票薪酬和非經常、不經常或不尋常的項目。
下表顯示了息稅折舊攤銷前利潤和調整後息稅折舊攤銷前利潤與淨虧損的對賬情況,這是AGAE根據公認會計原則計算和列報的最直接可比的財務指標。
| | 三個月已結束 6月30日 | | 六個月已結束 6月30日 |
| | |
| | 2024 | | 2023 | | 2024 | | 2023 |
淨虧損 | | $ | (3,882,951) | | | $ | (691,218) | | | $ | (5,712,402) | | | $ | (2,585,005) | |
淨利息收入 | | | (1,041,468) | | | | (715,126) | | | | (1,900,673) | | | | (1,449,575) | |
折舊和攤銷 | | | 402,698 | | | | 212,218 | | | | 780,168 | | | | 790,778 | |
EBITDA | | | (4,521,721) | | | | (1,194,126) | | | | (6,832,907) | | | | (3,243,802) | |
非經常性律師費 | | | 2,938,034 | | | | - | | | | 3,138,034 | | | | - | |
股票補償 | | | 202,308 | | | | 66,856 | | | | 673,908 | | | | 71,982 | |
調整後 EBITDA | | $ | (1,381,379) | | | $ | (1,127,270) | | | $ | (3,020,965) | | | $ | (3,171,820) | |
| | | | | | | | |
注意:非經常性律師費與2024年3月7日向特拉華州財政法院提起的股東申訴有關 |
在 businesswire.com 上查看源版本:
投資者聯繫人:
泰勒·德魯
Addo 投資者關係
agae@addo.com
310-829-5400
來源:Allied Gaming & Entertainment
2024 年 8 月 19 日發佈