share_log

Fallout 76's Resurgence: Todd Howard Talks Cross-Play and Future Plans

Fallout 76's Resurgence: Todd Howard Talks Cross-Play and Future Plans

輻射76的復興:託德·霍華德談跨平台遊戲和未來計劃
Benzinga ·  05/01 05:12

Fallout 76 has seen a significant increase in player numbers, reaching over a million players in a single day according to Bethesda.

根據貝塞斯達的數據,《輻射76》的玩家數量顯著增加,一天之內玩家人數超過一百萬。

However, the lack of cross-play in Fallout 76 has drawn attention, particularly as most multiplayer games now incorporate this feature.

但是,《輻射76》中缺乏跨平台遊戲引起了人們的關注,尤其是現在大多數多人遊戲都包含了此功能。

In an interview with Kinda Funny Games, Todd Howard, Microsoft Corp.'s (NASDAQ:MSFT) Bethesda's development chief, addressed the absence of cross-play in Fallout 76, explaining that the game was not initially designed with cross-play in mind.

微軟公司的託德·霍華德在接受《Kinda Funny Games》採訪時s(納斯達克股票代碼:MSFT)的開發主管貝塞斯達談到了《輻射76》中缺乏跨平台遊戲的問題,他解釋說,該遊戲最初的設計並不是考慮到跨平台遊戲的。

"We keep looking into it. It wasn't designed that way from the beginning," he said. "So obviously we get into server and database silos."

“我們一直在調查這個問題。它從一開始就不是這樣設計的,” 他說。“因此,很明顯,我們進入了服務器和數據庫孤島。”

The game had a rocky launch in 2018. But the recent success of the Fallout TV show on Amazon Prime, helped propel the franchise's popularity. Meanwhile, Bethesda worked to improve Fallout 76, resulting in a more positive reception from players over the years.

該遊戲在2018年發佈時表現不佳。但是,《輻射》電視節目最近在亞馬遜Prime上的成功推動了該系列的受歡迎程度。同時,貝塞斯達努力改進《輻射76》,多年來得到了玩家的更積極的歡迎。

Howard described the game as "sneaky popular" in recent years.

霍華德將這款遊戲描述爲近年來 “偷偷摸摸地流行”。

In addition to the lack of cross-play, Fallout 76 also lacks cross-progression, which Howard acknowledged as a significant issue.

除了缺乏跨平台遊戲外,《輻射76》還缺乏跨平台進度,霍華德承認這是一個重大問題。

He emphasized that cross-progression is more important to Bethesda than cross-play for Fallout 76, but technical challenges have hindered its implementation. Howard explained: "Here's what I would say, which is for us the more the important thing is cross-progression than cross-play — and we do separate them — we'd love to have it all."

他強調說,對貝塞斯達來說,跨平台進度比《輻射76》的交叉遊戲更重要,但是技術挑戰阻礙了它的實施。霍華德解釋說:“我要說的是,對我們來說,交叉進度比交叉遊戲更重要——我們確實將它們分開——我們很樂意擁有這一切。”

While cross-play and cross-progression seem unlikely for Fallout 76, Howard hinted that future Bethesda games are likely to incorporate these features.

儘管《輻射76》的跨平台遊戲和跨平台進度似乎不太可能,但霍華德暗示未來的貝塞斯達遊戲可能會包含這些功能。

Starfield, their recent single-player adventure, already includes cross-progression between PC and Xbox.

他們最近的單人冒險遊戲《星際飛地》已經包括了PC和Xbox之間的跨界遊戲。

Howard expressed the importance of these features for future games, stating: "Going forward in the world we want to be in, I think it's very important and something that you know in our future games that we're going to be really, really mindful about to make sure — in particular the progression — that where you pick up a game you're able no matter what screen you're on you're able to just keep going with your character and what you were doing."

霍華德表達了這些功能對未來遊戲的重要性,他說:“展望未來,在我們想要進入的世界中,我認爲這非常重要,也是你知道的,在未來的遊戲中,我們將非常認真地注意確保——尤其是進度——無論你在哪個屏幕上,你都能繼續使用自己的角色和正在做的事情。”

Image credits: Casimiro PT on Shutterstock.

圖片來源:Shutterstock 上的 Casimiro PT。

譯文內容由第三人軟體翻譯。


以上內容僅用作資訊或教育之目的,不構成與富途相關的任何投資建議。富途竭力但無法保證上述全部內容的真實性、準確性和原創性。
    搶先評論