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GameStop Needs To Get Its Game Back

GameStop Needs To Get Its Game Back

GameStop 需要把遊戲找回來
Benzinga ·  03/27 23:19

On Tuesday, GameStop Corporation (NYSE:GME) missed both top and bottom-line estimates with its latest quarterly report. Amid the ongoing shift to digital downloads with the rise of the cloud gaming platform by Microsoft Corporation (NASDAQ:MSFT) that accelerated the digitalization of the gaming industry, the videogame retailer delivered a lackluster fourth quarter report that after which its stock plunged in premarket trading on Wednesday.

週二,GameStop公司(紐約證券交易所代碼:GME)在最新的季度報告中均未達到收入和利潤預期。隨着微軟公司(納斯達克股票代碼:MSFT)推出的雲遊戲平台加速了遊戲行業的數字化,持續向數字下載轉變,這家電子遊戲零售商發佈了一份乏善可陳的第四季度報告,此後其股票在週三盤前交易中暴跌。

Fourth quarter highlights

第四季度亮點

For the quarter that ended on February 3rd, the legacy meme stock company posted revenue of $1.79 billion, missing analyst estimates of $2.05 billion and falling from last year's comparable quarter when it amounted to $2.23 billion. Hardware and accessories sales brough in $1.09 billion with the segment also declining 12% YoY, while software sales tanked 31% to $465 million. GameStop reported earnings of earnings of $63.1 million.

在截至2月3日的季度中,這家傳統模因股票公司公佈的收入爲17.9億美元,未達到分析師預期的20.5億美元,也低於去年同期的22.3億美元。硬件和配件銷售額帶來了10.9億美元,該細分市場也同比下降了12%,而軟件銷售額下降了31%,至4.65億美元。GameStop公佈的收益爲6,310萬美元。

As for the full year, GameStop posted revenue of $5.27 billion along with a profit of $6.7 million, or 2 cents per share.

至於全年,GameStop公佈的收入爲52.7億美元,利潤爲670萬美元,合每股2美分。

GameStop made quite an effort to control what it can.

GameStop在控制力所能及的方面付出了相當大的努力。

In order to achieve sustainable profitability, GameStop trimmed its workforce and even exited several international markets, namely Ireland, Switzerland, and Austria. The brick-and-mortar video game company is now being challenged by both the softened consumer spending, as well as the ongoing shift to digital downloads that are hurting physical retail. Although the video game retailer has not performed last year as well as investors hoped, GameStop did significant improvements to its balance sheet and dramatically slowed its cash burn rate with aggressive cost cuts. Hopefully, these improvements will empower GameStop to transition to a more effective business model but significant challenges in terms of its fundamental business and long-term potential remain. GameStop has tried to diversify its revenue bit it still didn't get anywhere. Back in 2020, it announced a multiyear strategic partnership with Microsoft. But despite thinking in a good direction to enhance its offerings and customer experience with the help Microsoft solutions,

爲了實現可持續的盈利能力,GameStop裁員,甚至退出了幾個國際市場,即愛爾蘭、瑞士和奧地利。這家實體電子遊戲公司現在正面臨着消費者支出疲軟以及持續向數字下載轉變的挑戰,這損害了實體零售業。儘管這家視頻遊戲零售商去年的表現不如投資者的預期,但GameStop對資產負債表進行了重大改善,並通過積極削減成本大幅放緩了現金消耗率。希望這些改進將使GameStop能夠過渡到更有效的商業模式,但其基本業務和長期潛力方面的重大挑戰仍然存在。GameStop試圖實現收入多元化,但仍然一無所獲。早在2020年,它就宣佈與微軟建立爲期多年的戰略合作伙伴關係。但是,儘管考慮了通過微軟解決方案增強其產品和客戶體驗的好方向,

If anything, it's comforting to know that the partnership with Microsoft equipped GameStop with the technologies to create the ultimate gaming destination. But, the tech support from Microsoft couldn't do much against rising competition from e-commerce firms and weakened consumer spending amid an uncertain economy that weighed on the entire gaming industry. Last month, U.S. videogame publishers Take-Two Interactive Software Inc (NASDAQ:TTW) and Electronic Arts Inc (NASDAQ:EA) also reported earnings that were short of analyst estimates.

如果有的話,令人欣慰的是,與微軟的合作爲GameStop配備了創建終極遊戲目的地的技術。但是,在經濟不確定性給整個遊戲行業帶來壓力的情況下,微軟的技術支持並不能對來自電子商務公司的競爭加劇和消費者支出疲軟起到多大作用。上個月,美國電子遊戲發行商Take-Two Interactive Software Inc(納斯達克股票代碼:TTW)和電子藝術公司(納斯達克股票代碼:EA)公佈的收益也低於分析師的預期。

What GameStop urgently needs is to outline its long-term plan and demonstrate how it intends to last in a world where it's getting increasingly easy to become irrelevant overnight.

GameStop迫切需要的是概述其長期計劃,並證明它打算如何在一個越來越容易在一夜之間變得無關緊要的世界中持續下去。

DISCLAIMER: This content is for informational purposes only. It is not intended as investing advice.

免責聲明:此內容僅供參考。它不打算作爲投資建議。

This article is from an unpaid external contributor. It does not represent Benzinga's reporting and has not been edited for content or accuracy.

本文來自一位未付費的外部撰稿人。它不代表 Benzinga 的舉報,也未就內容或準確性進行過編輯。

譯文內容由第三人軟體翻譯。


以上內容僅用作資訊或教育之目的,不構成與富途相關的任何投資建議。富途竭力但無法保證上述全部內容的真實性、準確性和原創性。
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