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GameOn Receives $GAME Grant From Sportsology for Platform Integration

GameOn Receives $GAME Grant From Sportsology for Platform Integration

GameOn 獲得 Sportsology 的 $GAME 資助,用於平台集成
PR Newswire ·  02/01 20:00

VANCOUVER, BC, Feb. 1, 2024 /PRNewswire/ -- GameOn (CSE: GET) (OTCQB: GMETF), a next generation fantasy sports company partnered with the world's best sports leagues to launch, operate, and monetize web3 games, today announces grant funding from Sportsology.

不列顛哥倫比亞省溫哥華,2024 年 2 月 1 日 /PRNewswire/-- GameOn (CSE: GET)(場外交易代碼:GMETF)是一家與世界上最好的體育聯盟合作推出、運營和盈利的下一代夢幻體育公司,今天宣佈了Sportsology的撥款。

This partnership puts the first supply of $GAME in the hands of GameOn and soon masses of sports fans - Matt Bailey, CEO

這種合作關係將第一批 $GAME 交到了 GameOn 手中,很快就會有大批體育迷——首席執行官馬特·貝利

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GameOn Receives $GAME Grant From Sportsology for Platform Integration
GameOn 獲得 Sportsology 的 $GAME 資助,用於平台集成

The grant will see GameOn receive 59,000,000 $GAME tokens. In return, GameOn will integrate the $GAME platform into upcoming major league projects to provide unified experiences and rewards across its ecosystem, including GameOn LALIGA and GameOn PFL. $GAME, which GameOn is developing in partnership with Sportsology, is designed to drive fan engagement and revenue growth for game developers and sports leagues worldwide.

這筆贈款將使GameOn獲得5900萬美元的遊戲代幣。作爲回報,GameOn將把$GAME平台整合到即將到來的美國職業棒球大聯盟項目中,以在整個生態系統中提供統一的體驗和獎勵,包括 GameOn LALIGAGameOn PFL。GameOn與Sportsology合作開發的$GAME旨在推動全球遊戲開發商和體育聯盟的粉絲參與度和收入增長。

GameOn LALIGA recently launched on social media, amassing more than 200,000 video views and a community of over 80,000 across X, Discord, email, and waitlist in less than two weeks. GameOn LALIGA's first mint is scheduled for February, with an exact date and time to-be-announced.

最近 GameOn LALIGA 啓動 在社交媒體上,在不到兩週的時間內,通過X、Discord、電子郵件和候補名單積累了超過20萬次視頻觀看次數和超過8萬人的社區。GameOn LALIGA的首個鑄幣廠定於2月份上市,確切的日期和時間有待公佈。

GameOn also recently announced a grant from Arbitrum, the leading Layer 2 (L2) scaling solution for Ethereum, with a market cap of more than $2b. $GAME is planned to launch on Arbitrum in Q2, off the back of a string of successful game token launches like XAI.

GameOn 最近也是 宣佈了 來自領先的以太坊第 2 層 (L2) 擴展解決方案 Arbitrum 的資助,其中 市值 超過20億美元。$GAME 計劃於第二季度在 Arbitrum 上線,這得益於一系列成功的遊戲代幣推出,例如 XAI

This news is following the finalized software development and support agreement between the parties, which drives $2.3m from development fees and $1.4m in annual recurring revenue, with a total expected value of $9.3m over five years.

這則新聞緊隨其後 敲定 雙方之間的軟件開發和支持協議,該協議從開發費用中獲得230萬美元和140萬美元的年度經常性收入,五年內的總預期價值爲930萬美元。

"$GAME is a natural fit for our ecosystem of next-gen fantasy games, launched with the best sports leagues in the world," said Matt Bailey, CEO at GameOn. "This partnership puts the very first supply of $GAME in the hands of GameOn and soon masses of sports fans."

GameOn首席執行官馬特·貝利表示:“$GAME很適合我們的下一代幻想遊戲生態系統,該生態系統由世界上最好的體育聯盟推出。”“這種合作關係使GameOn以及不久的廣大體育迷手中獲得了第一筆$GAME的供應。”

To hear more, join GameOn CEO Matt Bailey for live commentary and Q&A on GameOn's shareholder Telegram channel today at 2:30 PM ET / 11:30 AM PT.

要了解更多信息,請加入GameOn首席執行官馬特·貝利的現場評論和問答 GameOn 的股東電報頻道 美國東部時間今天下午 2:30 /太平洋時間上午 11:30。

GameOn partner, LALIGA, is the world's most-followed soccer league on social media, with a global community of over 200 million fans, while PFL is the number two MMA company in the world, having recently acquired Bellator and signed superstars Jake Paul and Francis Ngannu.

GameOn 合作伙伴 LALIGA 是世界上的 最受關注的 社交媒體上的足球聯賽,全球社區已結束 2 億粉絲,而 PFL 是 第二 全球綜合格鬥公司,最近 獲得的 Bellator 和簽約的超級巨星 傑克·保羅弗朗西斯·恩加努

On Behalf of the Board of Directors:
Matt Bailey, Director & Chief Executive Officer
GameOn Entertainment Technologies Inc.
[email protected]

代表董事會:
Matt Bailey,董事兼首席執行官
GameOn 娛樂技術公司
[電子郵件保護]

About GameOn
GameOn (CSE: GET) (OTCQB: GMETF) partners with the world's best sports, media, and entertainment IPs to launch brand-building, money-making next-gen games. We turn fans into superfans - engaging, retaining, and monetizing audiences. With a diverse team of gaming, sports, and web3 veterans with experience at Take-Two Interactive, Twitch, EA, Dapper Labs, and the Brooklyn Nets, our platform is executed at scale with millions of users, gameplays, and revenue. GameOn has partnered with NBCUniversal, Bravo, LALIGA, PFL, Karate Combat, the WNBA, Times Internet, DICK'S Sporting Goods, and Gaming Society.

關於 GameOn
GameOn (CSE: GET)(場外交易代碼:GMETF)與世界上最好的體育、媒體和娛樂IP合作,推出建立品牌、賺錢的次世代遊戲。我們將粉絲變成超級粉絲——吸引觀衆、留住受衆並從中獲利。我們的平台擁有一支由遊戲、體育和 web3 資深人士組成的多元化團隊,他們在 Take-Two Interactive、Twitch、EA、Dapper Labs 和布魯克林籃網隊都有經驗,擁有數百萬用戶、遊戲玩法和收入。GameOn已與NBCUniversal、Bravo、LALIGA、PFL、空手道格鬥、WNBA、時代互聯網、迪克體育用品和遊戲協會合作。

Forward-Looking Information
This news release contains "forward-looking information" and "forward-looking statements" (collectively, "forward-looking information") within the meaning of applicable securities laws. Forward-looking information is generally identifiable by use of the words "believes," "may," "plans," "will," "anticipates," "intends," "could," "estimates," "expects," "forecasts," "projects" and similar expressions, and the negative of such expressions. All statements other than statements of historical facts contained in this news release are forward looking statements. Forward-looking information in this news release includes, without limitation, statements regarding the future plans and objectives of the Company, execution of business strategy, future performance and future growth, business prospects, synergies and opportunities of the Company and its related subsidiaries, and other factors beyond the Company's control.

前瞻性信息
本新聞稿包含適用證券法所指的 “前瞻性信息” 和 “前瞻性陳述”(統稱爲 “前瞻性信息”)。前瞻性信息通常可以通過使用 “相信”、“可能”、“計劃”、“將”、“預期”、“打算”、“可以”、“估計”、“期望”、“預測”、“項目” 等詞語以及此類表達的否定詞來識別。除本新聞稿中包含的歷史事實陳述外,所有陳述均爲前瞻性陳述。本新聞稿中的前瞻性信息包括但不限於有關公司未來計劃和目標、業務戰略執行、未來業績和未來增長、業務前景、公司及其相關子公司的協同效應和機會以及公司無法控制的其他因素的陳述。

Forward-looking information is subject to known and unknown risks, uncertainties and other factors that may cause the Company's actual results, level of activity, performance or achievements to be materially different from those expressed or implied by such forward-looking information. Forward-looking information is based on the reasonable assumptions, estimates, analysis and opinions of management made in light of its experience and perception of trends, current conditions and expected developments, and other factors that management believes are relevant and reasonable in the circumstances at the date such statements are made, including, but not limited to the Company being able to capitalize on the acquired assets, the ability of acquired assets to maintain its value as presently contemplated, the synergies of the acquired assets with the Company's operations, and such other assumptions presented in the Company's disclosure record. Although the Company has attempted to identify important factors that could cause actual results to differ materially from those contained in forward-looking information, there may be other factors that cause results not to be as anticipated. There can be no assurance that such information will prove to be accurate, as actual results and future events could differ materially from those anticipated in such information. Accordingly, readers should not place undue reliance on forward-looking information. All forward-looking information herein is qualified in its entirety by this cautionary statement, and GameOn disclaims any obligation to revise or update any such forward-looking information or to publicly announce the result of any revisions to any of the forward-looking information contained herein to reflect future results, events or developments, except as required by law.

前瞻性信息受已知和未知的風險、不確定性和其他因素的影響,這些因素可能導致公司的實際業績、活動水平、業績或成就與此類前瞻性信息所表達或暗示的業績存在重大差異。前瞻性信息基於管理層的合理假設、估計、分析和觀點,這些假設、估計、分析和觀點是根據其對趨勢、當前狀況和預期發展的看法,以及管理層認爲在發表此類聲明之日的情況中相關和合理的其他因素,包括但不限於公司能夠利用收購的資產、收購資產按目前設想維持其價值的能力、收購資產與資產的協同效應公司的運營情況以及公司披露記錄中列出的其他假設。儘管公司試圖確定可能導致實際業績與前瞻性信息中包含的業績存在重大差異的重要因素,但可能還有其他因素導致業績不如預期。無法保證此類信息會被證明是準確的,因爲實際結果和未來事件可能與此類信息中的預期存在重大差異。因此,讀者不應過分依賴前瞻性信息。此處的所有前瞻性信息均受本警告聲明的全部限制,除非法律要求,否則GameOn不承擔任何修改或更新任何此類前瞻性信息的義務,也沒有義務公開宣佈對本文包含的任何前瞻性信息進行任何修改的結果,以反映未來的業績、事件或發展。

Neither the CSE nor its Regulation Services Provider (as that term is defined in the policies of the CSE) accepts responsibility for the adequacy or accuracy of this release.

CSE及其監管服務提供商(該術語在CSE的政策中定義)均不對本新聞稿的充分性或準確性承擔責任。

SOURCE GameOn Entertainment Technologies Inc.

來源 GameOn 娛樂科技公司

譯文內容由第三人軟體翻譯。


以上內容僅用作資訊或教育之目的,不構成與富途相關的任何投資建議。富途竭力但無法保證上述全部內容的真實性、準確性和原創性。
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