NEW YORK, Oct. 15, 2023 /PRNewswire/ -- The gaming peripheral market size is expected to grow by USD 5.6 billion from 2022 to 2027. In addition, the growth momentum of the market will progress at a CAGR of 9.41% during the forecast period, according to Technavio. The rising popularity of e-sports is notably driving the gaming peripheral market. However, factors such as the easy availability of counterfeit products may impede market growth. The market is segmented by type (controllers, headsets, keyboards, gaming mice, and others), technology (wired and wireless), and geography (North America, APAC, Europe, South America, and Middle East and Africa). We provide a detailed analysis of 20 companies operating in the gaming peripheral market, including Corsair Gaming Inc., COUGAR, Creative Technology Ltd., DuckyChannel International Co. Ltd., GoodBetterBest Ltd., Kingston Technology Co. Inc., Mad Catz Global Ltd., Microsoft Corp., Plantronics Inc., Razer Inc., Sentey Inc., Shure Inc., Skullcandy Inc., Sony Group Corp., SteelSeries ApS, Thermaltake Technology Co. Ltd., Turtle Beach Corp., Logitech International SA, Sennheiser Electronic GmbH and Co. KG, and Sharkoon Technologies GmbH.
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Technavio has announced its latest market research report titled Global Gaming Peripheral Market 2023-2027
Gaming Peripheral Market 2023-2027: Company Analysis
Corsair Gaming Inc: The company offers gaming peripherals such as monitors, gaming laptops, CPU coolers, storage.
Gaming Peripheral Market 2023-2027: Segmentation
Type
The market growth of the controllers segment is significant during the forecast period. There has been a significant change in video game controllers over the years. For instance, some video game controllers, like the Atari, have a single button and a joystick. In addition, the latest controller offers users the ability to move in any user-specified direction instead of being limited to the right, left, up, and down directions provided by the directional pad. Hence, such factors fuel the growth of this segment which in turn will drive the market growth during the forecast period.
Technology
Geography
The region offering significant growth opportunities to companies is North America. The US is one of the major contributors to the market growth in the region as it is an innovator in e-sports tournaments and is home to several other professional gaming companies. For instance, more than 60% of households have at least one person who plays games regularly. Hence, such factors are driving the marekt growth in North America during the forecast period.
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The subscription-based gaming market size is estimated to grow at a CAGR of 8.17% between 2022 and 2027. The market size is forecast to increase by USD 4,409.54 million.
The mobile gaming market size is estimated to grow at a CAGR of 9.96% between 2022 and 2027. The market size is forecast to increase by USD 59.62 billion.
Gaming Peripheral Market Scope |
Report Coverage | Details |
Base year | 2022 |
Historic period | 2017-2021 |
Forecast period | 2023-2027 |
Growth momentum & CAGR | Accelerate at a CAGR of 9.41% |
Market growth 2023-2027 | USD 5.6 billion |
Market structure | Fragmented |
YoY growth 2022-2023 (%) | 8.67 |
Regional analysis | North America, APAC, Europe, South America, and Middle East and Africa |
Performing market contribution | APAC at 35% |
Key countries | US, China, Japan, Germany, and UK |
Competitive landscape | Leading Vendors, Market Positioning of Vendors, Competitive Strategies, and Industry Risks |
Key companies profiled | Corsair Gaming Inc., COUGAR, Creative Technology Ltd., DuckyChannel International Co. Ltd., GoodBetterBest Ltd., Kingston Technology Co. Inc., Mad Catz Global Ltd., Microsoft Corp., Plantronics Inc., Razer Inc., Sentey Inc., Shure Inc., Skullcandy Inc., Sony Group Corp., SteelSeries ApS, Thermaltake Technology Co. Ltd., Turtle Beach Corp., Logitech International SA, Sennheiser Electronic GmbH and Co. KG, and Sharkoon Technologies GmbH |
Market dynamics | Parent market analysis, Market growth inducers and obstacles, Fast-growing and slow-growing segment analysis, COVID-19 impact and recovery analysis and future consumer dynamics, and Market condition analysis for the forecast period. |
Customization purview | If our report has not included the data that you are looking for, you can reach out to our analysts and get segments customized. |
ToC:
Executive Summary
Market Landscape
Market Sizing
Historic Market Sizes
Five Forces Analysis
Market Segmentation by Type
Market Segmentation by Technology
Market Segmentation by Geography
Customer Landscape
Geographic Landscape
Drivers, Challenges, & Trends
Company Landscape
Company Analysis
Appendix
About Technavio
Technavio is a leading global technology research and advisory company. Their research and analysis focus on emerging market trends and provide actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions.
With over 500 specialized analysts, Technavio's report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio's comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.
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SOURCE Technavio
纽约, 2023年10月15日 /PRNewswire/ — 游戏外设市场 预计规模将增长 56 亿美元 从 2022 年到 2027 年。此外,市场的增长势头将在 复合年增长率为 9.41% 根据Technavio的数据,在预测期内。电子竞技的日益普及显著推动了游戏外设市场的发展。但是,诸如假冒产品容易获得之类的因素可能会阻碍市场增长。市场按类型(控制器、耳机、键盘、游戏鼠标等)、技术(有线和无线)和地理位置(北美,亚太地区, 欧洲, 南美洲,以及 中东 和 非洲)。我们对在游戏外设市场运营的20家公司进行了详细分析,包括Corsair Gaming Inc.、COUGAR、Creative Technology Ltd.、DuckyChannel International Co.Ltd.、GoodBetterBest Ltd.、金士顿科技公司Inc.、Mad Catz Global Ltd.、微软公司、Plantronics Inc.、Razer Inc.、Sentey Inc.、Shure Inc.、Skullcandy Inc.、索尼集团公司、SteelSeries AP、Thermaltake Technology Co.Ltd.、Turtle Beach Corp.、罗技国际股份公司、森海塞尔电子有限公司KG 和 Sharkoon Technologies GmbH。
继续阅读
Technavio宣布了其最新的市场研究报告,标题为《2023-2027年全球游戏外围设备市场》
2023-2027 年游戏外设市场:公司分析
Corsair Gaming Inc: 该公司提供游戏外围设备,例如显示器、游戏笔记本电脑、CPU 散热器、存储设备。
2023-2027 年游戏外围设备市场:细分
类型
地理
相关报告:
这个 基于订阅的游戏市场 据估计,在2022年至2027年之间,规模将以8.17%的复合年增长率增长。预计市场规模将增加 44.0954 亿美元。
这个 手机游戏市场 据估计,在2022年至2027年之间,规模将以9.96%的复合年增长率增长。预计市场规模将增加到 596.2 亿美元。
游戏外设市场范围 |
报告覆盖范围 | 细节 |
基准年 | 2022 |
历史时期 | 2017-2021 |
预测时段 | 2023-2027 |
增长势头和复合年增长率 | 以 9.41% 的复合年增长率加速 |
2023-2027 年市场增长 | 56 亿美元 |
市场结构 | 分散的 |
2022-2023 年同比增长 (%) | 8.67 |
区域分析 | 北美、亚太地区、欧洲、南美以及中东和非洲 |
为市场做出贡献 | 亚太地区占35% |
关键国家 | 美国、中国、日本、德国和英国 |
竞争格局 | 领先供应商、供应商的市场定位、竞争策略和行业风险 |
主要公司简介 | Corsair Gaming Inc.、COUGAR、Creative Technology Ltd.、DuckyLtd.、GoodBetterBest Ltd.、金士顿科技公司Inc.、Mad Catz Global Ltd.、微软公司、Plantronics Inc.、Razer Inc.、Sentey Inc.、Shure Inc.、Skullcandy Inc.、索尼集团公司、SteelSeries AP、Thermaltake Technology Co.Ltd.、Turtle Beach Corp.、罗技国际股份公司、森海塞尔电子有限公司KG 和 Sharkoon Technologies GmbH |
市场动态 | 母公司市场分析、市场增长诱因和障碍、快速增长和缓慢增长的细分市场分析、COVID-19 影响和复苏分析以及未来的消费者动态,以及预测期内的市场状况分析。 |
定制权限 | 如果我们的报告未包含您要查找的数据,您可以联系我们的分析师并定制细分市场。 |
ToC:
执行摘要
市场格局
市场规模
历史市场规模
五种力量分析
按类型细分市场
按技术划分市场
按地理位置划分的市场细分
客户格局
地理景观
驱动因素、挑战和趋势
公司景观
公司分析
附录
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