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Take-Two Interactive Software | 10-Q: Q3 2025 Earnings Report

Take-Two Interactive Software | 10-Q: Q3 2025 Earnings Report

Take-Two互動軟體件 | 10-Q:2025財年三季報
美股SEC公告 ·  02/08 02:26

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Take-Two Interactive reported Q3 FY2025 net revenue of $1.36 billion, relatively flat compared to $1.37 billion in the prior year period. Mobile revenue grew 3.5% to $731.6 million, representing 53.8% of total revenue, while console revenue declined 7.3% to $507.9 million. Recurrent consumer spending increased 5.1% to $1.09 billion, accounting for 80% of total revenue.The company's gross profit margin improved to 55.9% from 49.7% year-over-year, primarily due to lower amortization of intangible assets. Operating expenses increased 10.5% to $892 million, driven by higher marketing costs for new releases and increased personnel expenses. The quarter resulted in a net loss of $125.2 million or $0.71 per share, compared to a net loss of $91.6 million or $0.54 per share in the prior year.Looking ahead, Take-Two announced Grand Theft Auto VI will launch in fall 2025. The company maintains a strong financial position with $1.31 billion in cash and cash equivalents. Management continues to execute its cost reduction program, which is expected to generate $160-200 million in total savings, including approximately $120-140 million from title cancellations.
Take-Two Interactive reported Q3 FY2025 net revenue of $1.36 billion, relatively flat compared to $1.37 billion in the prior year period. Mobile revenue grew 3.5% to $731.6 million, representing 53.8% of total revenue, while console revenue declined 7.3% to $507.9 million. Recurrent consumer spending increased 5.1% to $1.09 billion, accounting for 80% of total revenue.The company's gross profit margin improved to 55.9% from 49.7% year-over-year, primarily due to lower amortization of intangible assets. Operating expenses increased 10.5% to $892 million, driven by higher marketing costs for new releases and increased personnel expenses. The quarter resulted in a net loss of $125.2 million or $0.71 per share, compared to a net loss of $91.6 million or $0.54 per share in the prior year.Looking ahead, Take-Two announced Grand Theft Auto VI will launch in fall 2025. The company maintains a strong financial position with $1.31 billion in cash and cash equivalents. Management continues to execute its cost reduction program, which is expected to generate $160-200 million in total savings, including approximately $120-140 million from title cancellations.
Take-Two Interactive報告了2025財年第三季度的營業收入爲13.6億元,與去年同期的13.7億元基本持平。移動收入增長了3.5%,達到73160萬元,佔總營收的53.8%,而主機收入下降了7.3%,爲50790萬元。經常性消費支出增加了5.1%,達到10.9億元,佔總收入的80%。公司的毛利潤率從去年的49.7%改善至55.9%,主要是由於無形資產的攤銷減少。營業費用增長了10.5%,達到89200萬元,主要是由於新發佈產品的市場營銷成本上升和人員費用增加。本季度淨虧損爲12520萬元,每股虧損爲0.71美元,而去年同期淨虧損爲9160萬元,每股虧損爲0.54美元。展望未來...展開全部
Take-Two Interactive報告了2025財年第三季度的營業收入爲13.6億元,與去年同期的13.7億元基本持平。移動收入增長了3.5%,達到73160萬元,佔總營收的53.8%,而主機收入下降了7.3%,爲50790萬元。經常性消費支出增加了5.1%,達到10.9億元,佔總收入的80%。公司的毛利潤率從去年的49.7%改善至55.9%,主要是由於無形資產的攤銷減少。營業費用增長了10.5%,達到89200萬元,主要是由於新發佈產品的市場營銷成本上升和人員費用增加。本季度淨虧損爲12520萬元,每股虧損爲0.71美元,而去年同期淨虧損爲9160萬元,每股虧損爲0.54美元。展望未來,Take-Two宣佈《俠盜獵車手VI》將於2025年秋季發佈。該公司保持了強勁的財務狀況,擁有13.1億元的現金及現金等價物。管理層繼續執行其成本削減計劃,預計將產生16000-20000萬元的總節省,其中約包含12000-14000萬元因遊戲取消而節省。

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