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10-Q: Q3 2024 Earnings Report

10-Q:2024财年三季报
美股SEC公告 ·  2024/05/24 00:37

牛牛AI助手已提取核心信息

Esports Entertainment Group, Inc. (EEG) reported a decrease in net revenue to $1.7 million for the quarter ended March 31, 2024, a 60% drop from the previous year's $4.2 million. The decline was attributed to the sale of the Bethard Business and the wind-down of Argyll entities. Cost of revenue fell by 62% to $0.5 million, while sales and marketing expenses decreased by 67% to $0.3 million. General and administrative expenses also saw a reduction of 62% to $2.8 million. The company recorded no loss on disposal of businesses, compared to a $4.2 million loss in the previous year. Other income (expense) improved, with a loss of $1.0 million compared to a $3.6 million loss in the prior year. The net loss for the quarter was $2.8 million, and the net loss attributable...Show More
Esports Entertainment Group, Inc. (EEG) reported a decrease in net revenue to $1.7 million for the quarter ended March 31, 2024, a 60% drop from the previous year's $4.2 million. The decline was attributed to the sale of the Bethard Business and the wind-down of Argyll entities. Cost of revenue fell by 62% to $0.5 million, while sales and marketing expenses decreased by 67% to $0.3 million. General and administrative expenses also saw a reduction of 62% to $2.8 million. The company recorded no loss on disposal of businesses, compared to a $4.2 million loss in the previous year. Other income (expense) improved, with a loss of $1.0 million compared to a $3.6 million loss in the prior year. The net loss for the quarter was $2.8 million, and the net loss attributable to common stockholders was $3.9 million. EEG's liquidity concerns persist, with an accumulated deficit of $206.1 million and net current liabilities of $7.8 million. The company's cash on hand as of May 21, 2024, was approximately $0.6 million. EEG continues to face substantial doubt about its ability to continue as a going concern without additional financing.
Esports Entertainment Group公司报告称,截至2024年3月31日的季度净营业收入下降到170万美元,比去年同期的420万美元下降了60%。这一下降归因于Bethard业务的出售和Argyll实体的清算。收入成本下降62%至50万美元,而销售和营销费用下降了67%至30万美元。总管理费用也减少了62%,为280万美元。公司的业务处置损失没有发生,而去年同期为420万美元亏损。其他收入(费用)有所改善,亏损为100万美元,而上年同期亏损为360万美元。本季度净亏损为280万美元,普通股股东净亏损为390万美元。Esports Entertainment Group公司的流动性问题仍然存在,累计亏损达20610万美元,净流动负债为780万美元。截至2024年5月21日,该公司手头现金约为60万美元。Esports Entertainment Group公司继续面临巨大的财务压力,需要额外融资才能维持营业。
Esports Entertainment Group公司报告称,截至2024年3月31日的季度净营业收入下降到170万美元,比去年同期的420万美元下降了60%。这一下降归因于Bethard业务的出售和Argyll实体的清算。收入成本下降62%至50万美元,而销售和营销费用下降了67%至30万美元。总管理费用也减少了62%,为280万美元。公司的业务处置损失没有发生,而去年同期为420万美元亏损。其他收入(费用)有所改善,亏损为100万美元,而上年同期亏损为360万美元。本季度净亏损为280万美元,普通股股东净亏损为390万美元。Esports Entertainment Group公司的流动性问题仍然存在,累计亏损达20610万美元,净流动负债为780万美元。截至2024年5月21日,该公司手头现金约为60万美元。Esports Entertainment Group公司继续面临巨大的财务压力,需要额外融资才能维持营业。

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