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Esports Entertainment Group | 10-Q: Quarterly report

Esports Entertainment Group | 10-Q: Quarterly report

電子競技娛樂 | 10-Q:季度報表
SEC announcement ·  03/28 05:30
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Esports Entertainment Group, Inc. (EEG) reported a significant decrease in net revenue for the quarter ended December 31, 2023, with a total of $2.6 million compared to $6.4 million for the same period in the previous year. This 59% decline is largely attributed to the sale of the Bethard Business and the wind down of Argyll entities. The EEG iGaming segment saw a decrease of $3.7 million in revenue, while the EEG Games segment experienced a $0.1 million drop. Cost of revenue also decreased by 70% to $0.7 million due to the aforementioned disposals and reduced iGaming operations. Sales and marketing expenses fell by 61% to $0.7 million, primarily due to lower affiliate costs. General and administrative expenses decreased by 37% to $4.8 million, with reductions in payroll, depreciation, amortization, and IT costs...Show More
Esports Entertainment Group, Inc. (EEG) reported a significant decrease in net revenue for the quarter ended December 31, 2023, with a total of $2.6 million compared to $6.4 million for the same period in the previous year. This 59% decline is largely attributed to the sale of the Bethard Business and the wind down of Argyll entities. The EEG iGaming segment saw a decrease of $3.7 million in revenue, while the EEG Games segment experienced a $0.1 million drop. Cost of revenue also decreased by 70% to $0.7 million due to the aforementioned disposals and reduced iGaming operations. Sales and marketing expenses fell by 61% to $0.7 million, primarily due to lower affiliate costs. General and administrative expenses decreased by 37% to $4.8 million, with reductions in payroll, depreciation, amortization, and IT costs. The company recognized asset impairment charges of $13.0 million, including goodwill and intangible assets from the EEG iGaming segment and goodwill from the EEG Games segment. Other income (expense) shifted from an income of $7.4 million in the previous year to an expense of $0.5 million, mainly due to the recognition of a derivative liability related to the Series C Convertible Preferred Stock. The net loss for the quarter was $17.0 million, compared to $14.1 million in the prior year. The company's liquidity concerns persist, with an accumulated deficit of $203.3 million and net current liabilities of $7.8 million. Cash used in operating activities was $4.1 million, and the company continues to seek additional financing to support operations.
電子競技娛樂集團公司(EEG)報告稱,截至2023年12月31日的季度淨收入大幅下降,總收入爲260萬美元,而去年同期爲640萬美元。59%的下降主要歸因於Bethard業務的出售和阿蓋爾實體的倒閉。EEG iGaming板塊的收入減少了370萬美元,而腦電遊戲板塊的收入下降了10萬美元。由於上述處置和iGaming業務的減少,收入成本也下降了70%,至70萬美元。銷售和營銷費用下降了61%,至70萬美元,這主要是由於加盟成本降低。一般和管理費用下降了37%,至480萬美元,工資單、折舊、攤銷和IT成本有所減少。該公司確認了1,300萬美元的資產減值費用,其中包括來自EEG iGaming板塊...展開全部
電子競技娛樂集團公司(EEG)報告稱,截至2023年12月31日的季度淨收入大幅下降,總收入爲260萬美元,而去年同期爲640萬美元。59%的下降主要歸因於Bethard業務的出售和阿蓋爾實體的倒閉。EEG iGaming板塊的收入減少了370萬美元,而腦電遊戲板塊的收入下降了10萬美元。由於上述處置和iGaming業務的減少,收入成本也下降了70%,至70萬美元。銷售和營銷費用下降了61%,至70萬美元,這主要是由於加盟成本降低。一般和管理費用下降了37%,至480萬美元,工資單、折舊、攤銷和IT成本有所減少。該公司確認了1,300萬美元的資產減值費用,其中包括來自EEG iGaming板塊的商譽和無形資產以及EEG Games板塊的商譽。其他收入(支出)從上一年的740萬美元收入轉變爲50萬美元的支出,這主要是由於確認了與C系列可轉換優先股相關的衍生負債。該季度的淨虧損爲1,700萬美元,而去年同期爲1,410萬美元。該公司的流動性問題仍然存在,累計赤字爲2.033億美元,淨流動負債爲780萬美元。用於經營活動的現金爲410萬美元,該公司繼續尋求額外融資以支持運營。

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