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Microsoft To Test Cloud Gaming For Owned Xbox Games In November: Report

Microsoft To Test Cloud Gaming For Owned Xbox Games In November: Report

微軟將於11月測試雲遊戲,用於已擁有的Xbox遊戲:報道
Benzinga ·  01:24

Microsoft Corp. (NASDAQ:MSFT) is set to expand its cloud gaming capabilities by introducing support for player-owned Xbox games, a long-anticipated feature that will allow users to stream titles from their personal game libraries.

微軟公司(NASDAQ:MSFT)計劃擴展其雲arvr遊戲功能,引入對玩家擁有的Xbox遊戲的支持,這是一個期待已久的功能,將允許用戶從他們的個人遊戲庫中傳輸遊戲。

According to a report from The Verge, the company plans to begin testing this feature in November with Xbox Insiders, a group of users who test pre-release features. After the test phase, Microsoft aims to roll out the service to all users.

據The Verge報告,該公司計劃從11月開始與Xbox測試人員測試該功能,這是一個測試預發佈功能的用戶組。測試階段後,微軟計劃將該服務推廣給所有用戶。

Currently, Xbox players can only stream games available through Xbox Game Pass, the company's subscription service.

目前,Xbox玩家只能傳輸通過Xbox Game Pass提供的遊戲,這是該公司的訂閱服務。

However, this new feature would enable cloud streaming for games players already own, whether purchased digitally or added to their library through other means.

然而,這一新功能將使玩家可以對已擁有的遊戲進行雲傳輸,無論是通過數字購買還是通過其他方式添加到他們的遊戲庫中。

Microsoft first announced its intentions to support cloud streaming for owned games in 2022, but the feature never launched due to various technical challenges.

微軟首次宣佈支持2022年擁有的遊戲進行雲傳輸的計劃,但由於各種技術挑戰,該功能從未推出。

Delays Due To Infrastructure And Licensing Challenges

由於基礎設施和許可證挑戰而導致延遲

The delay in launching cloud streaming for owned titles stems from the complexity of preparing Microsoft's infrastructure to handle thousands of different games. The Verge stated Microsoft needed to expand its cloud architecture to accommodate a significantly larger number of titles as compared to the hundreds currently available on Game Pass.

推遲推出擁有的標題的雲傳輸功能源於準備微軟基礎設施以處理成千上萬種不同遊戲的複雜性。據The Verge稱,微軟需要擴展其雲架構,以容納比Game Pass目前可用的數百種遊戲多得多的遊戲。

In addition to these technical hurdles, licensing restrictions have also slowed the rollout. Some game publishers may not allow their titles to be streamed due to existing licensing agreements or other business arrangements.

除了這些技術障礙之外,許可證限制也拖慢了推出速度。一些遊戲發行商可能不允許他們的遊戲通過現有的許可協議或其他業務安排進行傳輸。

Microsoft's Broader Push Into Cloud Gaming

微軟在雲arvr遊戲方面的更廣泛推動

This feature aligns with Microsoft's larger goal of making gaming more accessible across devices. Cloud gaming allows players to stream games without the need for a powerful console or PC, enabling them to play on a range of devices, including smartphones, tablets and lower-end laptops.

該功能與微軟使arvr遊戲更易於在各種設備上訪問的更大目標一致。雲arvr遊戲允許玩家在不需要強大的遊戲主機或個人電腦的情況下進行遊戲串流,使他們可以在包括智能手機、平板電腦和低端筆記本電腦在內的各種設備上進行遊戲。

In another recent move, Microsoft announced plans to enable game purchases directly through the Xbox App on Android, beginning next month. Xbox President Sarah Bond confirmed players can start buying and play games through the app then.

在另一項近期舉措中,微軟宣佈計劃從下個月開始通過Xbox應用在安卓設備上直接實現遊戲購買。Xbox總裁Sarah Bond確認玩家可以通過該應用開始購買和玩遊戲。

  • Microsoft's New Xbox Game Pass Tiers: Which Games Will You Lose?
  • 微軟的新Xbox Game Pass層級:你將會失去哪些遊戲?

Photo: Diego Thomazini on Shutterstock.

圖片:Diego Thomazini / shutterstock。

譯文內容由第三人軟體翻譯。


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