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Blizzard's History With StarCraft Shooters 'Is Not Good': Will Third Attempt Succeed?

Blizzard's History With StarCraft Shooters 'Is Not Good': Will Third Attempt Succeed?

暴雪在《星際爭霸》射擊遊戲方面的歷史「不太樂觀」:第三次嘗試會成功嗎?
Benzinga ·  03:45

Microsoft Corp.'s (NASDAQ:MSFT) Blizzard Entertainment is once again setting its sights on developing a StarCraft shooter, with the project being helmed by former Far Cry executive producer Dan Hay.

微軟公司(NASDAQ:MSFT)的暴雪娛樂再次將目光投向開發《星際爭霸》射擊遊戲,該項目由前《孤島危機》執行製作人丹·哈伊領導。

This marks the third time Blizzard has attempted to branch out the StarCraft franchise into the first-person shooter (FPS) genre, a goal that has eluded the developer for nearly two decades.

這標誌着暴雪第三次嘗試將《星際爭霸》系列拓展到第一人稱射擊(FPS)類型,這一目標近20年來一直是該開發商力爭未捷的目標。

StarCraft's Past Attempts And Challenges

《星際爭霸》的歷次嘗試和挑戰

Blizzard's first foray into a StarCraft shooter dates back to 2002 with the announcement of StarCraft: Ghost, a tactical-action game where players would take on the role of a Ghost operative.

暴雪進軍《星際爭霸》射擊遊戲的首次嘗試可追溯至2002年,當年宣佈開發《星際爭霸:幽靈》,一款戰術動作遊戲,玩家們將扮演幽靈特工的角色。

Despite high anticipation, the project suffered multiple delays and was ultimately canceled in 2006. The second attempt, codenamed Ares, emerged in 2019 and was described as "Battlefield in the StarCraft universe." Like Ghost, Ares was also shelved as Blizzard shifted focus to titles like Diablo 4 and Overwatch 2.

儘管備受期待,該項目遭遇多次延遲,並最終於2006年被取消。第二次嘗試,代號爲Ares,於2019年出現,被描述爲「戰地風雲在《星際爭霸》宇宙中」。與《幽靈》類似,Ares也被擱置,因爲暴雪將重心轉移到《暗黑破壞神4》和《守望先鋒2》等遊戲。

Now, Blizzard appears determined to make the StarCraft FPS a reality under Hay's leadership, hoping the third time's the charm.

現在,暴雪似乎決心在哈伊的領導下使《星際爭霸》FPS成爲現實,希望第三次能夠成功。

StarCraft Shooter In Expert Hands

專家手中的《星際爭霸》射擊遊戲

Hay, who joined Blizzard in 2022, brings with him a wealth of experience from his time at Ubisoft, where he made his mark on the Far Cry franchise.

哈伊於2022年加入暴雪,帶來了他在育碧期間的豐富經驗,他在《孤島危機》系列上留下了自己的印記。

While no official details have emerged about this new StarCraft shooter, Bloomberg reporter Jason Schreier confirmed the game is currently in development during an appearance on IGN's Podcast Unlocked.

儘管關於這款新的星際爭霸射擊遊戲還沒有官方細節披露,但彭博社記者傑森·施雷爾(Jason Schreier)在出現在IGN的《Podcast Unlocked》節目中確認了該遊戲目前正在開發中。

Schreier, who has extensively covered Blizzard in his book "PLAY NICE: The Rise, Fall, and Future of Blizzard Entertainment," said, "Yes, that is a project that as far as I know is in development, or at least as of the time that I wrote this book was in development. They are working on a StarCraft shooter, StarCraft is not dead at Blizzard."

施雷爾在他的書《PLAY NICE: 暴雪娛樂的興衰與未來》中對暴雪進行了廣泛報道,他表示:「是的,據我所知,這是一個正在開發的項目,或者至少在我寫這本書的時候是在開發中。他們正在開發一款星際爭霸射擊遊戲,星際爭霸在暴雪那裏並沒有消失。」

A Legacy Of Unfinished StarCraft Shooters

一系列未完成的星際爭霸射擊遊戲

Blizzard's turbulent history with StarCraft shooters looms large over the project. As Schreier pointed out during the podcast: "Their history with StarCraft shooters is not good."

暴雪與星際爭霸射擊遊戲的動盪歷史給這個項目蒙上一層陰影。正如施雷爾在播客中指出的:「他們在星際爭霸射擊遊戲方面的歷史並不好。」

Phil Spencer, head of Xbox, recently fueled speculation about StarCraft's return when he wore a StarCraft-themed t-shirt during Microsoft's Tokyo Game Show 2024 broadcast.

微軟Xbox負責人菲爾·斯賓塞(Phil Spencer)最近在微軟2024年東京遊戲展的直播中穿着一件星際爭霸主題T恤,引發了有關星際爭霸回歸的猜測。

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Image credits: Shutterstock.

圖片來源:shutterstock。

譯文內容由第三人軟體翻譯。


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