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Roblox Targets 1B Users, Boosting Growth Through Apple, Alphabet, and Shopify Collaborations

Roblox Targets 1B Users, Boosting Growth Through Apple, Alphabet, and Shopify Collaborations

Roblox的目標是10億用戶,通過與蘋果、Alphabet和shopify合作推動增長
Benzinga ·  09/09 20:28

Roblox Corp (NYSE:RBLX) announced multiple upcoming changes to encourage more traditional game developers. Techcrunch cites Roblox chief product officer Manuel Bronstein in an interview.

Roblox公司(紐約證券交易所代碼:RBLX)宣佈了即將推出的多項變更,以鼓勵更多的傳統遊戲開發者。Techcrunch在接受採訪時援引了Roblox首席產品官曼努埃爾·布朗斯坦的話。

The online gaming company is looking to open up more opportunities for creators, including a project that will power generative AI creation on the platform. TechCrunch reports that Roblox proposed a "Price Optimization" tool to help developers identify the best price for in-experience purchases.

這家在線遊戲公司正在尋求爲創作者開闢更多機會,包括一個將在平台上推動生成式人工智能創作的項目。TechCrunch報告說,Roblox提出了一個 「價格優化」 工具,以幫助開發人員確定體驗不足的購買的最佳價格。

Creators will now receive 50% of the revenue for paid experiences worth $9.99, 60% for experiences worth $29.99, and 70% for experiences worth $49.99, TechCrunch cites from the annual Roblox Developers Conference Friday. The creators earn about 25% of the revenue for their paid experiences.

週五舉行的年度Roblox開發者大會指出,創作者現在將獲得價值9.99美元的付費體驗收入的50%,價值29.99美元的體驗收入的60%,價值49.99美元的體驗的70%。創作者的付費體驗收入約佔收入的25%。

Roblox CEO and Co-Founder Dave Baszucki eyes 10% of the global video-game content market when it reaches 300 million daily active users by collaborating with Apple Inc (NASDAQ:AAPL), Alphabet Inc (NASDAQ:GOOG) (NASDAQ:GOOGL) and Tencent Holdings (OTC:TCEHY),

Roblox首席執行官兼聯合創始人戴夫·巴蘇基通過與蘋果公司(納斯達克股票代碼:AAPL)、Alphabet Inc(納斯達克股票代碼:GOOG)(納斯達克股票代碼:GOOG)和騰訊控股(場外交易代碼:TCEHY)合作,將全球電子遊戲內容市場的10%份額吸引到3萬日活躍用戶,

Bloomberg cites from the conference.

彭博社引用了這次會議的內容。

Baszucki told Bloomberg that the gaming market accounts for $180 billion in content revenue annually.

巴祖基告訴彭博社,遊戲市場每年的內容收入爲1800億美元。

Roblox also tapped Shopify Inc (NYSE:SHOP) to help users sell physical products through digital Roblox experiences.

Roblox還利用Shopify Inc(紐約證券交易所代碼:SHOP)幫助用戶通過數字Roblox體驗銷售實體產品。

The gaming company also revealed plans for a new program to price paid-access experiences on desktop versions in real currency.

這家遊戲公司還透露了一項新計劃的計劃,該計劃以真實貨幣對臺式機版本的付費訪問體驗進行定價。

Baszucki told Bloomberg that in 2023, Roblox paid over $800 million to its community of game developers.

巴祖基告訴彭博社,2023年,Roblox向其遊戲開發者社區支付了超過8億美元。

Roblox's fiscal 2024 investor guidance of $4.2 billion in bookings is about 2% of the global gaming market, which Baszucki estimates currently at $160 billion and $180 billion, the Verge reports. Baszucki told Verge its ambition is to reach 1 billion users, citing that Roblox could beat the entire AAA game industry.

Verge報告稱,Roblox的2024財年投資者指導下預訂量爲42億美元,約佔全球遊戲市場的2%,巴祖基估計全球遊戲市場目前爲1,600億美元和1800億美元。巴斯祖基告訴Verge,其目標是吸引10名用戶,理由是Roblox可以擊敗整個AAA遊戲行業。

Roblox stock gained 53% in the last 12 months. Investors can gain exposure to the stock through Vanguard Mid-Cap ETF (NYSE:VO) and Vanguard Total Stock Market ETF (NYSE:VTI).

在過去的12個月中,Roblox的股票上漲了53%。投資者可以通過Vanguard中型股ETF(紐約證券交易所代碼:VO)和Vanguard Total Stock Market ETF(紐約證券交易所代碼:VTI)獲得股票敞口。

Price Action: RBLX stock is up 1.79% at $44.42 premarket at the last check Monday.

價格走勢:週一最後一次檢查時,RBLX股價上漲1.79%,至盤前44.42美元。

Photo via Shutterstock

照片來自 Shutterstock

譯文內容由第三人軟體翻譯。


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