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Rivalry Reports First Quarter 2024 Results, Expands Into Crypto Segment Through Rivalry Token

Rivalry Reports First Quarter 2024 Results, Expands Into Crypto Segment Through Rivalry Token

Rivalry公佈2024年第一季度業績,通過Rivalry代幣擴展到加密領域
GlobeNewswire ·  05/30 19:00

Company Adopts Web3 Technology to Capture High-Value Crypto Gambling Market Share, Strengthen Product-Market Fit Among Gen Z and Digitally Native Users

公司採用 Web3 技術來佔領高價值的加密賭博市場份額,加強 Z 世代和數字原生用戶之間的產品市場契合度

  • Betting handle of $94.7 million1, up 11% from Q4 2023.
  • Gross gaming revenue2 of $7.7 million increased by 20% from the previous quarter.
  • Net revenue of $4.5 million, up 51% or $1.5 million from Q4 2023.
  • Company achieves record net revenue margin, reflecting the success of Rivalry's ongoing margin enhancement efforts.
  • Company reveals strategic expansion into Web3 gambling segment with Rivalry Token and extended cryptocurrency payment experience.
  • 9,470萬美元的投注額1 與 2023 年第四季度相比增長了 11%。
  • 遊戲總收入2 的770萬美元比上一季度增長了20%。
  • 淨收入爲450萬美元,比2023年第四季度增長51%,增長150萬美元。
  • 公司實現了創紀錄的淨收入利潤率,這反映了Rivalry持續提高利潤率努力的成功。
  • 公司透露通過Rivalry Token和擴展的加密貨幣支付體驗向Web3賭博領域進行戰略擴張。

TORONTO, May 30, 2024 (GLOBE NEWSWIRE) -- Rivalry Corp. (the "Company" or "Rivalry") (TSXV: RVLY) (OTCQX: RVLCF) (FSE: 9VK), the leading sportsbook and iGaming operator for Gen Z, today announced financial results for the three-month period ended March 31, 2024. The Company also announced Rivalry Token, a native cryptocurrency token that will act as a nexus between Rivalry, Web3, and gamblers. All dollar figures are quoted in Canadian dollars.

多倫多,2024年5月30日(環球通訊社)——Z世代領先的體育博彩和電子博彩運營商Rivalry Corp.(“公司” 或 “Rivalry”)(TSXV:RVLY)(OTCQX:RVLY)(FSE:9VK)今天公佈了截至2024年3月31日的三個月期間的財務業績。該公司還宣佈了Rivalry Token,這是一種原生的加密貨幣代幣,將充當Rivalry、Web3和賭徒之間的紐帶 所有美元數字均以加元報價。

"Our first quarter results saw a return to growth with sequential increases in betting handle, gross gaming revenue, and net revenue," said Steven Salz, Co-Founder and CEO of Rivalry. "We are also very encouraged by the improvement to net revenue margin experienced in the quarter, hitting an all-time record, proving our strategy is delivering results, and representing a meaningful improvement as compared to the average levels experienced throughout 2023. Additionally, interest in our original casino content continues to build, unlocking B2B revenue opportunities that we are keen to detail more fully in the near future."

Rivalry聯合創始人兼首席執行官史蒂芬·薩爾茲表示:“我們的第一季度業績恢復增長,博彩量、博彩總收入和淨收入連續增長。”“本季度淨收入利潤率的提高也令我們感到非常鼓舞,創下歷史新高,這證明我們的戰略正在取得成果,並且與2023年全年平均水平相比有了顯著的改善。此外,人們對我們原創賭場內容的興趣不斷增強,從而解鎖了B2B的收入機會,我們希望在不久的將來更全面地詳細介紹這些機會。”

"Today we also announced a decisive move to more deeply tap into the significant global crypto gambling market through Rivalry Token. This represents a meaningful strategic step for Rivalry, complementing our existing approach which focuses on a generation that grew up immersed in gaming and internet culture, and now extending that reach to the crypto community. The Venn diagram of Gen Z, gamblers, gamers, and crypto enthusiasts or crypto curious has an extremely high degree of overlap that we are uniquely positioned to access."

“今天我們還宣佈了一項決定性舉措,通過Rivalry Token更深入地進入重要的全球加密賭博市場。這對Rivalry來說是一個有意義的戰略步驟,它補充了我們現有的方法,該方法側重於沉浸在遊戲和互聯網文化中成長的一代,現在將影響範圍擴展到加密社區。Z世代、賭徒、遊戲玩家、加密愛好者或加密貨幣好奇者的維恩圖具有極高的重疊度,我們處於獨特的地位。”

"Alongside this announcement, we have also released an overhaul of our homepage, a more fulsome crypto wallet experience, and adjusted the onboarding experience for new users to materially reduce friction while maintaining compliance. Together, this represents a meaningful effort to access a higher value crypto gambling cohort, adding more depth and reach to Rivalry's global network. This comes at an opportune time, as momentum in crypto gambling has been building amongst our target audience and they've been gravitating towards it. By expanding our product offering into this segment, it positions us to compete and win as we innovate product and gain access to this higher value customer cohort."

“除了這一公告外,我們還發布了對我們的全面改革 主頁,一種更豐富的加密錢包體驗,並調整了新用戶的入門體驗,以大幅減少摩擦,同時保持合規性。總而言之,這是一項有意義的努力,旨在訪問更高價值的加密賭博群體,從而爲Rivalry的全球網絡增加更多的深度和影響力。這是一個恰當的時機,因爲加密賭博的勢頭一直在我們的目標受衆中增強,他們也一直在朝着這個方向傾斜。通過將我們的產品範圍擴展到這一細分市場,它使我們能夠在創新產品和獲得更高價值客戶群體的過程中競爭並取得勝利。”

First Quarter 2024 Highlights

2024 年第一季度亮點

  • Betting handle for Q1 2024 was $94.7 million, increasing by $9.6 million, or 11% as compared to Q4 2023.
  • Gross gaming revenue ("GGR")2 was $7.7 million in Q1 2024, up $1.3 million, or 20% from $6.4 million in Q4 2023.
  • Net revenue3 was $4.5 million in Q1 2024, increasing by $1.5 million, or 51% from $3.0 million in Q4 2023. As a percentage of GGR, the Q1 2024 net revenue margin of 58.5% was the highest in Company history, and compares to 45.4% in FY 2023. As a percentage of betting handle, the net revenue margin of 4.7% was the highest of the past five quarters. The improvements reflect ongoing initiatives to increase margins through innovation and adjustments to the product offering.
  • The Casino segment continues to be a strong contributor, generating 59% of betting handle and 19% of GGR in the quarter. Segment results reflect the ongoing expansion of Rivalry's casino product line, including the original game Cash & Dash released in the second half of 2023.
  • Net loss was $5.2 million in Q1 2024, the Company's narrowest net loss of the last four quarters.
  • The Company had $9.4 million of cash as at March 31, 2024.4
  • 2024年第一季度的投注額爲9,470萬美元,與2023年第四季度相比增加了960萬美元,增長了11%。
  • 博彩總收入(“GGR”)2 2024年第一季度爲770萬美元,較2023年第四季度的640萬美元增長了130萬美元,增長了20%。
  • 淨收入3 2024 年第一季度爲 450 萬美元,比 2023 年第四季度的300萬美元增加了 150 萬美元,增長了 51%。按佔GGR的百分比計算,2024年第一季度的淨收入利潤率爲58.5%,爲公司歷史最高水平,而2023財年的淨收入利潤率爲45.4%。按博彩處理量的百分比計算,淨收入利潤率爲4.7%,是過去五個季度中最高的。這些改進反映了通過創新和調整產品供應來提高利潤率的持續舉措。
  • 賭場板塊仍然是強勁的貢獻者,在本季度創造了59%的投注額和19%的GGR。細分市場業績反映了Rivalry賭場產品線的持續擴張,包括2023年下半年發佈的原創遊戲《Cash & Dash》。
  • 2024年第一季度的淨虧損爲520萬美元,是該公司過去四個季度中最小的淨虧損。
  • 截至2024年3月31日,該公司擁有940萬澳元的現金。4
  • Rivalry released a basketball same-game-parlay product coinciding with the 2024 NBA playoffs, building on the Company's growing traditional sports vertical. This has supported both acquisition efforts and net revenue margin enhancement.
  • The Company also released pre-made-parlays, driving meaningful customer interest and improving sportsbook hold.
  • Rivalry released shareable bet slips during the quarter, introducing a social feature to increase user acquisition and community engagement.
  • Rivalry continues to explore interest in licensing its first-party casino games, accelerating the advancement of its B2B vertical.
  • The Company is updating its profitability guidance from the first half of 2024 to by the end of 2024.
  • Rivalry在公司不斷增長的傳統體育垂直領域基礎上,發佈了一款與2024年NBA季後賽同時進行的籃球同場過關投注產品。這爲收購工作和淨收入利潤率的提高提供了支持。
  • 該公司還發布了預製的過關投注,激發了有意義的客戶興趣,並提高了體育博彩的持有量。
  • Rivalry在本季度發佈了可共享投注單,引入了一項社交功能,以增加用戶獲取和社區參與度。
  • Rivalry繼續探索對許可其第一方賭場遊戲的興趣,加速了其B2B垂直領域的發展。
  • 該公司正在更新其從2024年上半年到2024年底的盈利指導。

Rivalry Token

競爭代幣

Rivalry has today revealed Rivalry Token, a native crypto token on the blockchain to add increased functionality, economics, and user experiences across the Company's product suite, continuing Rivalry's track record of innovation in online betting. The launch of Rivalry Token, anticipated to arrive in H2 2024, represents one of several forthcoming initiatives to position Rivalry in the crypto gambling market and better serve its core audience of under-30 bettors.

Rivalry今天公佈了Rivalry代幣,這是一種區塊鏈上的原生加密代幣,旨在增加公司產品套件的功能、經濟性和用戶體驗,延續了Rivalry在在線博彩創新方面的往績。Rivalry Token的推出預計將於2024年下半年推出,這是即將推出的幾項舉措之一,旨在將Rivalry定位在加密賭博市場並更好地爲其30歲以下的核心受衆提供服務。

"Online gambling is the latest web-based consumer category being increasingly disrupted by blockchain technologies with greater speed, access, and functionality than their legacy counterparts," Salz added. "Tech-savvy bettors are leading a behavioral shift towards more experiential and crypto-enabled gambling experiences that are taking wallet share from incumbents at an accelerated rate."

薩爾茲補充說:“在線賭博是最新的基於網絡的消費者類別,與傳統的區塊鏈技術相比,區塊鏈技術的速度、訪問權限和功能越來越多地顛覆着。”“精通技術的博彩玩家正在引領行爲向更具體驗性和加密支持的賭博體驗的轉變,這種體驗正在加速從現有玩家手中奪走錢包份額。”

"Rivalry is well-positioned to access the growth opportunity in crypto with a proven product set, a brand entrenched in internet culture, and a captive audience of digitally native users that are driving this economic renaissance. The launch of Rivalry Token, alongside a broader expansion into cryptocurrencies, strengthens our product-market fit among an under-30 audience and positions us competitively to capture a meaningful share of this fast-growing and highly valuable segment of the market."

“憑藉成熟的產品組合、根深蒂固的互聯網文化品牌以及推動經濟復興的數字原生用戶的專屬受衆,Rivalry完全有能力抓住加密領域的增長機會。Rivalry Token的推出,以及對加密貨幣的更廣泛擴張,增強了我們在30歲以下受衆中的產品市場契合度,使我們能夠在這一快速增長且具有高價值的細分市場中佔據有意義的份額。”

Rivalry Token will be a utility token integrated within Rivalry's product suite – from sportsbook to casino and more – with built-in properties to enhance the customer experience from end-to-end. This introduces a dynamic relationship where every sports wager and casino spin, win or lose, is rewarded with a decentralized asset that delivers meaningful real money utility for the player. The Company expects its token will drive an increase in player engagement, loyalty, and advocacy by establishing more positive economic alignment between itself and users.

Rivalry Token將是集成在Rivalry產品套件(從體育博彩到賭場等)中的實用代幣,具有內置屬性,可增強端到端的客戶體驗。這引入了一種動態關係,在這種關係中,每一次體育投注和賭場旋轉,無論輸贏,都會獲得去中心化資產的獎勵,從而爲玩家提供有意義的真實貨幣效用。該公司預計,其代幣將通過在自身與用戶之間建立更積極的經濟一致性來推動玩家參與度、忠誠度和倡導度的提高。

Rivalry has today launched a pre-farming campaign called PLAY-2-EARN, where users can begin accumulating interim token points through site activity and eventually social media which will be converted into Rivalry Tokens later this year.

Rivalry今天發起了一項名爲 PLAY-2-EARN 的預挖活動,用戶可以通過網站活動開始積累臨時代幣積分,最終社交媒體將在今年晚些時候轉換爲競爭代幣。

Following the official launch, Rivalry Token will be available for players to use on Rivalry in all of the Company's active markets excluding Ontario and Australia.

正式推出後,Rivalry Token將可供玩家在公司除安大略省和澳大利亞以外的所有活躍市場在Rivalry上使用。

The Company will release more information about Rivalry Token throughout the coming months, including commercial partners, token economics, and more.

該公司將在未來幾個月內發佈有關Rivalry Token的更多信息,包括商業合作伙伴、代幣經濟學等。

Investor Conference Call

投資者電話會議

Management will host a conference call at 10:00 a.m. EDT on Thursday, May 30, 2024 to discuss the Company's first quarter 2024 financial results and its expansion into the cryptocurrency space.

管理層將於美國東部時間2024年5月30日星期四上午10點舉行電話會議,討論公司2024年第一季度的財務業績及其向加密貨幣領域的擴張。

Dial-in: 1-800-717-1738 (toll free) or (+1) 289-514-5100 (local or international calls)
Webcast: A live webcast can be accessed from the Events section of the Company's website at or at this link.
A replay of the webcast will be archived on the Company's website for one year.
撥入: 1-800-717-1738(免費電話)或 (+1) 289-514-5100(本地或國際電話)
網絡直播: 可以從公司網站的 “活動” 部分觀看網絡直播,網址爲 或者在 這個鏈接
網絡直播的重播將在公司網站上存檔一年。

Rivalry's financial statements and management discussion and analysis for the period ended March 31, 2024 (the "Q1 2024 MD&A") are available on SEDAR+ at , and on the Company's website at .

截至2024年3月31日期間,Rivalry的財務報表和管理層討論與分析(“2024年第一季度MD&A”)可在SEDAR+上查閱,網址爲 ,並在公司的網站上登錄 。

About Rivalry

關於 Rivalry

Rivalry Corp. wholly owns and operates Rivalry Limited, a leading sport betting and media company offering fully regulated online wagering on esports, traditional sports, and casino for the next generation of fans. Based in Toronto, Rivalry operates a global team in more than 20 countries and growing. Rivalry Limited has held an Isle of Man license since 2018, considered one of the premier online gambling jurisdictions. Rivalry also holds a sports bookmaker license in Australia and an internet gaming registration in Ontario, and is currently in the process of obtaining additional country licenses. Rivalry's sportsbook is built on a proprietary tech stack and features a variety of originally developed products geared for Millennial and Gen Z fans including Same Game Combos, an esports parlay product, original casino games, and an interactive casino platform, Casino.exe.

Rivalry Corp. 全資擁有並運營Rivalry Limited,這是一家領先的體育博彩和媒體公司,爲下一代粉絲提供全面監管的電子競技、傳統體育和賭場在線投注。Rivalry總部位於多倫多,在20多個國家擁有一支全球團隊,並且還在不斷壯大。Rivalry Limited自2018年以來一直持有馬恩島牌照,被認爲是首屈一指的在線賭博司法管轄區之一。Rivalry還持有澳大利亞的體育博彩公司牌照和安大略省的互聯網博彩註冊證,目前正在申請其他國家牌照。Rivalry的體育博彩建立在專有技術堆棧之上,包含各種最初爲千禧一代和Z世代粉絲開發的產品,包括Same Game Combos、電子競技過關產品、原創賭場遊戲和互動賭場平台 Casino.exe。

No stock exchange, securities commission or other regulatory authority has approved or disapproved the information contained herein. Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this press release.

證券交易所、證券委員會或其他監管機構均未批准或不批准此處包含的信息。多倫多證券交易所風險交易所及其監管服務提供商(該術語在多倫多證券交易所風險交易所的政策中定義)均不對本新聞稿的充分性或準確性承擔責任。

Company Contact:
Steven Salz, Co-founder & CEO
ss@rivalry.com
416-565-4713

公司聯繫人:
史蒂芬·薩爾茲,聯合創始人兼首席執行官
ss@rivalry.com
416-565-4713

Investor Contact:
Oakstrom Advisors
Jeff Codispodi
investors@rivalry.com

投資者聯繫人:
Oakstrom 顧問
Jeff Codispodi
investors@rivalry.com

Media Contact:
Cody Luongo, PR & Communications
cody@rivalry.com
203-947-1936

媒體聯繫人:
Cody Luongo,公關與傳播
cody@rivalry.com
203-947-1936

Non-IFRS Measures
Gross gaming revenue, as reported in this news release, is a non-IFRS financial measure that the Company uses to assess its operating performance. Gross gaming revenue is defined as total wagers less payouts to winning bettors. This data is furnished to provide additional information and is a non-IFRS measure and does not have any standardized meaning prescribed by IFRS. The Company uses this non-IFRS measure to provide shareholders and others with supplemental measures of its operating performance. As other companies may calculate this non-IFRS measure differently than the Company, this metric may not be comparable to similarly titled measures reported by other companies. In the Company's audited financial statements for the fourth quarter and year ended December 31, 2023, after consultation with the Company's new auditors, the Company now reports gross gaming revenue, whereas it had previously been reported as revenue. Please refer to the Q1 2024 MD&A available on the Company's profile on SEDAR+ at , and on the Company's website at for a reconciliation of gross gaming revenue to net revenue.

非國際財務報告準則指標
正如本新聞稿所報道的那樣,博彩總收入是公司用於評估其經營業績的非國際財務報告準則財務指標。博彩總收入定義爲總投注額減去向獲勝博彩玩家支付的款項。提供這些數據是爲了提供更多信息,是非國際財務報告準則的衡量標準,不具有《國際財務報告準則》規定的任何標準化含義。公司使用這種非國際財務報告準則指標爲股東和其他人提供其經營業績的補充衡量標準。由於其他公司計算該非國際財務報告準則指標的方法可能與公司不同,因此該指標可能無法與其他公司報告的類似標題的指標進行比較。在與公司新任核數師協商後,在公司截至2023年12月31日的第四季度和年度的經審計的財務報表中,公司現在報告了博彩總收入,而此前則報告爲收入。有關博彩總收入與淨收入的對賬情況,請參閱公司在SEDAR+上的簡介和公司網站上發佈的2024年第一季度管理與分析報告。

Cautionary Note Regarding Forward-Looking Information and Statements

關於前瞻性信息和陳述的警示說明

This news release contains certain forward-looking information within the meaning of applicable Canadian securities laws ("forward-looking statements"). All statements other than statements of present or historical fact are forward-looking statements. Forward-looking statements are often, but not always, identified by the use of words such as "anticipate", "achieve", "could", "believe", "plan", "intend", "objective", "continuous", "ongoing", "estimate", "outlook", "expect", "project" and similar words, including negatives thereof, suggesting future outcomes or that certain events or conditions "may" or "will" occur. These statements are only predictions. Forward-looking statements in this news release include, but are not limited to, statements in respect of the Company reaching profitability by the end of 2024 and the launch of Rivalry Token and the potential impact thereof on the Company's business prospects.

本新聞稿包含適用的加拿大證券法(“前瞻性陳述”)所指的某些前瞻性信息。除現在或歷史事實陳述以外的所有陳述均爲前瞻性陳述。前瞻性陳述通常使用 “預期”、“實現”、“可能”、“相信”、“計劃”、“打算”、“目標”、“持續”、“持續”、“估計”、“展望”、“預期”、“項目” 等詞語來識別,包括其否定詞,暗示未來的結果或某些事件或條件 “可能” 或 “將” 發生。這些陳述只是預測。本新聞稿中的前瞻性陳述包括但不限於有關公司到2024年底實現盈利以及Rivalry Token的推出及其對公司業務前景的潛在影響的陳述。

Forward-looking statements are based on the opinions and estimates of management of the Company at the date the statements are made based on information then available to the Company. Various factors and assumptions are applied in drawing conclusions or making the forecasts or projections set out in forward-looking statements. Forward-looking statements are subject to and involve a number of known and unknown, variables, risks and uncertainties, many of which are beyond the control of the Company, which may cause the Company's actual performance and results to differ materially from any projections of future performance or results expressed or implied by such forward-looking statements. Such factors, among other things, include regulatory or political change such as changes in applicable laws and regulations; the ability to obtain and maintain required licenses; the esports and sports betting industry being a heavily regulated industry; the complex and evolving regulatory environment for the online gaming and online gambling industry; the success of esports and other betting products are not guaranteed; changes in public perception of the esports and online gambling industry; failure to retain or add customers; the Company having a limited operating history; negative cash flow from operations; operational risks; cybersecurity risks; reliance on management; reliance on third parties and third-party networks; exchange rate risks; risks related to cryptocurrency transactions; risk of intellectual property infringement or invalid claims; the effect of capital market conditions and other factors on capital availability; competition, including from more established or better financed competitors; and general economic, market and business conditions. For additional risks, please see the Company's MD&A dated April 30, 2024 under the heading "Risk Factors", and other disclosure documents available on the Company's SEDAR+ profile at .

前瞻性陳述基於公司管理層在陳述發表之日根據公司當時獲得的信息得出的觀點和估計。在得出結論或做出前瞻性陳述中提出的預測或預測時,會應用各種因素和假設。前瞻性陳述受並涉及許多已知和未知的變量、風險和不確定性,其中許多是公司無法控制的,這可能導致公司的實際業績和業績與此類前瞻性陳述所表達或暗示的對未來業績或業績的任何預測存在重大差異。除其他外,這些因素包括監管或政治變化,例如適用法律和法規的變化;獲得和維持所需許可證的能力;電子競技和體育博彩行業是一個受到嚴格監管的行業;在線遊戲和在線賭博行業複雜而不斷變化的監管環境;無法保證電子競技和其他博彩產品的成功;公衆對電子競技和在線博彩行業看法的變化;未能留住或增加客戶;公司有限制運營歷史;運營產生的負現金流;運營風險;網絡安全風險;對管理層的依賴;對第三方和第三方網絡的依賴;匯率風險;與加密貨幣交易相關的風險;知識產權侵權或無效索賠的風險;資本市場條件和其他因素對資本可用性的影響;競爭,包括來自更成熟或資金充足的競爭對手的競爭;以及總體經濟、市場和商業狀況。有關其他風險,請參閱公司2024年4月30日在 “風險因素” 標題下發布的MD&A,以及公司SEDAR+簡介中提供的其他披露文件,網址爲 。

No assurance can be given that the expectations reflected in forward-looking statements will prove to be correct. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Readers should not place undue reliance on the forward-looking statements and information contained in this news release. The forward-looking information and forward-looking statements contained in this press release are made as of the date of this press release, and the Company does not undertake to update any forward-looking information and/or forward-looking statements that are contained or referenced herein, except in accordance with applicable securities laws.

無法保證前瞻性陳述中反映的預期會被證明是正確的。儘管本新聞稿中包含的前瞻性陳述基於公司管理層認爲或當時認爲的合理假設,但公司無法向股東保證實際業績將與此類前瞻性陳述一致,因爲可能還有其他因素導致業績與預期、估計或預期不符。讀者不應過分依賴本新聞稿中包含的前瞻性陳述和信息。本新聞稿中包含的前瞻性信息和前瞻性陳述自本新聞稿發佈之日起作出,除非根據適用的證券法,否則公司不承諾更新此處包含或提及的任何前瞻性信息和/或前瞻性陳述。

Financial Outlook

財務展望

This news release contains a financial outlook within the meaning of applicable Canadian securities laws. The financial outlook has been prepared by management of the Company to provide an outlook for the Company's ability to generate sustainable net income prior to December 31, 2024 and may not be appropriate for any other purpose. The financial outlook has been prepared based on a number of assumptions including the assumptions discussed under the heading "Cautionary Note Regarding Forward-Looking Information and Statements". The actual results of the Company's operations for any period will likely vary from the amounts set forth in these projections and such variations may be material. The Company and its management believe that the financial outlook has been prepared on a reasonable basis. However, because this information is highly subjective and subject to numerous risks, including the risks discussed under the heading "Cautionary Note Regarding Forward-Looking Information and Statements", it should not be relied on as necessarily indicative of future results.

本新聞稿包含適用的加拿大證券法所指的財務前景。財務展望由公司管理層編制,旨在展望公司在2024年12月31日之前創造可持續淨收入的能力,可能不適用於任何其他目的。財務前景是根據許多假設編制的,包括在 “關於前瞻性信息和陳述的警示說明” 標題下討論的假設。公司在任何時期的實際經營業績都可能與這些預測中列出的金額有所不同,這種變化可能是重大的。公司及其管理層認爲,財務前景是在合理的基礎上準備的。但是,由於這些信息是高度主觀的,並且存在許多風險,包括在 “關於前瞻性信息和陳述的警示說明” 標題下討論的風險,因此不應將其視爲未來業績的必然指標。

Source: Rivalry Corp.
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來源:Rivalry Corp.
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1 The Company defines "Betting Handle" or "Handle" as the total dollar value accepted in wagers, adjusted for cancellations and corrections.

1 公司將 “投注手柄” 或 “手柄” 定義爲投注中接受的總美元價值,並根據取消和更正進行調整。

2 Please see "Non-IFRS Measures." This figure was reported as "revenue" in the comparable period last year, and has been reported as "gross gaming revenue" commencing with year-end 2023 results following consultation with the Company's new auditors.
3 This figure was reported as "gross profit" in the comparable period last year, and has been reported as "net revenue" commencing with year-end 2023 results following consultation with the Company's new auditors.

2 請參閱 “非國際財務報告準則指標”。該數字在去年同期被報告爲 “收入”,在與公司新核數師磋商後,從2023年年底的業績開始被報告爲 “博彩總收入”。
3 該數字在去年同期被報告爲 “毛利”,在與公司新核數師磋商後,從2023年年底的業績開始被報告爲 “淨收入”。

4 Includes cash and cash equivalents of $6.1 million and restricted cash of $3.3 million.

4 包括610萬澳元的現金及現金等價物以及330萬澳元的限制性現金。


譯文內容由第三人軟體翻譯。


以上內容僅用作資訊或教育之目的,不構成與富途相關的任何投資建議。富途竭力但無法保證上述全部內容的真實性、準確性和原創性。
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