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Champion Gaming Enters Licensing Agreement with Fight Analytics

Champion Gaming Enters Licensing Agreement with Fight Analytics

冠軍遊戲公司與Fight Analytics公司簽訂許可協議
newsfile ·  2022/04/12 19:41

Strategic data partnership brings best-in-class combat sports data to EdjSports.com

戰略數據合作為EdjSports.com帶來一流的格鬥運動數據

Louisville, Kentucky--(Newsfile Corp. - April 12, 2022) - Champion Gaming Group Inc. (TSXV: WAGR) (formerly, Prime City One Capital Corp.) ("Champion Gaming" or the "Company") today announced that EdjSports, LLC ("EdjSports"), Champion Gaming's premier sports intelligence subsidiary, has entered into a licensing agreement with Fight Analytics Inc. ("Fight Analytics"), a data analytics company specializing in combat sports.

肯塔基州路易斯維爾-(Newsfile Corp.-2022年4月12日)-冠軍遊戲集團(TSXV:WAGR)(前身為Prime City One Capital Corp.)(“遊戲冠軍“或”公司“)今天宣佈EdjSports,LLC(EdjSports冠軍遊戲公司首屈一指的體育情報子公司)與Fight Analytics Inc.(Fight Analytics“),一家專門從事格鬥運動的數據分析公司。

Under the terms of the agreement, Champion Gaming will have access to the Fight Analytics platform, allowing it to share expert commentary and insights on combat sports matches from across the globe to its dedicated audience of sports wagering enthusiasts.

根據協議條款,冠軍遊戲公司將可以訪問Fight Analytics平臺,使其能夠向其體育博彩愛好者的忠實觀眾分享來自全球各地的格鬥體育比賽的專家評論和見解。

Covering 16 combat leagues across mixed martial arts, kickboxing and boxing, Fight Analytics has the most extensive database on combat sports in the industry with a presence in more than 190 countries. Founded by Fábio de Brito, who lives and breathes combat sports, Fight Analytics is dedicated to bringing the sport to more people around the world, as well as creating more transparency in the sport with its expertise in interpreting each move. Entirely independent of any combat sports league, Fight Analytics' proprietary scouting models and software allow its team of combat sports specialists to analyze, scout and deliver data in real time.

Fight Analytics涵蓋混合武術、跆拳道和拳擊等16個格鬥聯賽,擁有業內最廣泛的格鬥運動數據庫,業務遍及190多個國家。Fight Analytics由生活和呼吸着格鬥運動的法比奧·德·布里託創立,致力於將這項運動帶給世界各地更多的人,並通過其解讀每一個動作的專業知識,在這項運動中創造更多的透明度。Fight Analytics的專有球探模型和軟件完全獨立於任何格鬥體育聯盟,使其格鬥體育專家團隊能夠實時分析、偵察和提供數據。

"Fight Analytics is not only the largest provider of real-time data and analysis on combat sports, but their demonstrated expertise in the various genres of combat sports means that the quality of data and analysis they provide is unique and valuable for a host of use cases," said Ken Hershman, CEO of Champion Gaming. "This partnership continues our mission of bringing the very best in sports analytics to our platform and our growing audience for better decision-making and sports commentary."

冠軍遊戲公司首席執行官肯·赫爾什曼説:“Fight Analytics公司不僅是有關格鬥運動的實時數據和分析的最大提供商,而且他們在各種格鬥運動方面表現出的專業知識意味着,他們提供的數據和分析的質量對於許多用例來説都是獨一無二的、有價值的。”這一合作伙伴關係延續了我們的使命,即為我們的平臺和我們不斷增長的受眾帶來最好的體育分析,以便更好地做出決策和進行體育評論。“

"Ken Hershman is a recognized leader in the combat sports media industry," said Fábio de Brito, CEO of Fight Analytics. "We are excited to partner with Champion Gaming and look forward to future opportunities to expand our relationship."

Fight Analytics首席執行官法比奧·德·布里託表示:“肯·赫什曼是格鬥體育媒體行業公認的領導者。”我們很高興能與冠軍遊戲公司合作,並期待着未來有機會擴大我們的關係。“

About Champion Gaming

關於冠軍遊戲

Champion Gaming is a sports content, data and analytics company that provides predictive and prescriptive analytical models and win probability applications and statistics in the sports industry for teams, media, fans, and bettors. The sports analytical and data solutions currently offered by Champion to its customers include: a fully customized probability engine, interactive sports matchup models, spread and over/under distributions, and sports statistics and historical data statistics.

冠軍遊戲是一家體育內容、數據和分析公司,為球隊、媒體、球迷和投注者提供預測性和規範性的分析模型,並在體育行業中贏得概率應用和統計。冠軍目前為其客户提供的體育分析和數據解決方案包括:完全定製的概率引擎、交互式體育比賽模型、價差和上下分佈,以及體育統計和歷史數據統計。

Further information on Champion Gaming can be found at . Ongoing financial and disclosure documents can be found on SEDAR at .

欲瞭解有關冠軍遊戲公司的更多信息,請訪問。正在進行的財務和披露文件可在SEDAR上找到,網址為。

Forward-Looking Statements

前瞻性陳述

Certain statements contained in this press release constitute forward-looking information. These statements relate to future events or future performance of the Corporation. The use of any of the words "could", "intend", "expect", "believe", "will", "may", "projected", "estimated" and similar expressions and statements relating to matters that are not historical facts are intended to identify forward-looking information and are based on the Corporation's current belief or assumptions as to the outcome and timing of such future events. Actual future results may differ materially. In particular, this release contains forward-looking information relating to the ability of the Corporation to successfully manage the risks inherent in pursuing business opportunities in the online gaming industry, and the ability of the Corporation to obtain qualified staff, equipment and services in a timely and cost-efficient manner to develop its business, the state of the capital markets, and the impact of the COVID-19 pandemic. Various assumptions or factors are typically applied in drawing conclusions or making the forecasts or projections set out in forward-looking information. Those assumptions and factors are based on information currently available to the parties. Forward-looking information necessarily involve known and unknown risks and uncertainties that could cause actual results to differ materially from those expressed or implied in such forward-looking statements. Such risks and factors include, but are not limited to, the risk that the Corporation's management is unable to obtain qualified staff, equipment and services in a timely and cost-efficient manner to develop its business. The forward-looking information contained in this release is made as of the date hereof and the parties are not obligated to update or revise any forward-looking information, whether as a result of new information, future events or otherwise, except as required by applicable securities laws. Because of the risks, uncertainties and assumptions contained herein, investors should not place undue reliance on forward-looking information. The foregoing statements expressly qualify any forward-looking information contained herein.

本新聞稿中包含的某些陳述屬於前瞻性信息。這些陳述與公司未來的事件或未來的業績有關。使用“可能”、“打算”、“預期”、“相信”、“將”、“可能”、“預計”、“估計”以及與非歷史事實有關的類似表述和陳述,旨在識別前瞻性信息,並基於公司對此類未來事件的結果和時間的當前信念或假設。未來的實際結果可能會有很大不同。特別是,本新聞稿包含前瞻性信息,與公司成功管理在線遊戲行業尋求商機所固有的風險的能力,公司以具有成本效益的方式及時獲得合格的員工、設備和服務以發展業務的能力,資本市場的狀況,以及新冠肺炎疫情的影響有關。在得出結論或作出前瞻性信息中列出的預測或預測時,通常會應用各種假設或因素。這些假設和因素是基於當事各方目前掌握的信息。前瞻性信息必然涉及已知和未知的風險和不確定性,這些風險和不確定性可能導致實際結果與此類前瞻性陳述中明示或暗示的結果大相徑庭。這些風險和因素包括,但不限於,公司管理層無法及時以符合成本效益的方式獲得合格的工作人員、設備和服務來發展其業務。本新聞稿中包含的前瞻性信息是自本新聞稿發佈之日起發佈的,雙方沒有義務更新或修改任何前瞻性信息, 無論是由於新信息、未來事件或其他原因,除非適用的證券法要求。由於本文包含的風險、不確定性和假設,投資者不應過度依賴前瞻性信息。上述陳述明確表示,本文中包含的任何前瞻性信息都是合格的。

For further information, please contact:

如需更多信息,請聯繫:

Fight Analytics

Fight Analytics

Fábio de Brito
Founder and Chief Executive Officer
fabio@fightanalytics.cc

費比奧·德·布里託
創始人兼首席執行官
郵箱:Fabio@fightanalytics.cc

Media Relations

媒體關係

HPL Digital Sport
Michael Adorno

VP of Communications

T: 212.931-6143
E: madorno@hotpaperlantern.com

HPL數字體育
邁克爾·阿多諾

通信副總裁

T: 212.931-6143
電子郵件:Madorno@hotPaplantern.com

Champion Gaming Group Inc.

冠軍遊戲集團公司。

Ken Hershman
Chief Executive Officer
T: 502.208.4088
E: info@championgaming.com

肯·赫什曼
首席執行官
T: 502.208.4088
電子郵箱:Info@Championgaming.com

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this news release.

多倫多證券交易所創業板交易所及其監管服務提供商(該術語在多倫多證券交易所的政策中定義)均不對本新聞稿的充分性或準確性承擔責任。

To view the source version of this press release, please visit

要查看本新聞稿的源版本,請訪問

譯文內容由第三人軟體翻譯。


以上內容僅用作資訊或教育之目的,不構成與富途相關的任何投資建議。富途竭力但無法保證上述全部內容的真實性、準確性和原創性。
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