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U.S. Court of Appeals Upholds Federal District Court’s Invalidity Ruling on Patent-Eligible Subject Matter Relating to Worlds Inc.’s Patents

U.S. Court of Appeals Upholds Federal District Court’s Invalidity Ruling on Patent-Eligible Subject Matter Relating to Worlds Inc.’s Patents

美國上訴法院批准聯邦地區法院對與Worlds Inc.專利有關的符合專利資格的主題事項的無效裁決
GlobeNewswire ·  2022/03/11 21:06

Boston, MA, March 11, 2022 (GLOBE NEWSWIRE) -- The U.S. Court of Appeals for the Federal Circuit has affirmed the District Court judgement from April 30, 2021 that the claims of Worlds Inc. (OTCQB: WDDD) asserted patents are invalid under 35 U.S.C. Section 101 (§ 101) as directed to ineligible subject matter. Worlds had asked this Court to reverse an adverse District Court judgment from April 30, 2021 that favored defendants Activision Blizzard Inc., Blizzard Entertainment, Inc., and Activision Publishing, Inc.

馬薩諸塞州波士頓,2022年3月11日(環球通訊社)美國聯邦巡迴上訴法院確認了2021年4月30日地區法院的裁決,即Worlds Inc.(OTCQB:WDDD)主張的專利根據美國法典第35 U.S.C.第101條(第101節)針對不符合條件的標的物的權利要求無效。World要求本法院推翻2021年4月30日地區法院做出的有利於被告動視暴雪公司、暴雪娛樂公司和動視出版公司的不利裁決。

"We are obviously disappointed in the court's decision, which issued almost 10 years to the day that Worlds filed its lawsuit against Activision," Worlds CEO Thom Kidrin stated. "When Worlds filed its lawsuit against the Activision entities in 2012, challenges under § 101 were rare. In the last seven years, following the Supreme Court's Alice decision, the patent landscape has shifted dramatically. Now, challenges under § 101 are much more common, and courts have recently ruled that inventions covering such tangible items as digital cameras and drive shafts are ineligible as abstract ideas or laws of nature. These results strongly indicate that the § 101 body of law needs refining."

Worlds首席執行官託姆·基德林表示:“我們顯然對法院的裁決感到失望,這項裁決距Worlds對動視提起訴訟的那一天已經過去了近10年。”當Worlds在2012年對Activision實體提起訴訟時,根據第101條提出的挑戰很少見。在過去的七年裏,在最高法院愛麗絲決定後,專利格局發生了戲劇性的變化。現在,根據第101條提出的挑戰要普遍得多,法院最近裁定,涵蓋數碼相機和傳動軸等有形物品的發明不符合抽象概念或自然規律。這些結果有力地表明,第101條的法律體系需要完善。

There are active requests to the Supreme Court to reconsider its Alice decision relative to patent eligibility. Patent Docs reported that "the Supreme Court has requested the views of the Solicitor General in its consideration of American Axle's certiorari petition, which asks the Court to reverse the Federal Circuit's decision in American Axle & Mfg. v. Neapco Holdings LLC. Several Justices felt it would be beneficial to their deliberations (regarding whether to grant certiorari) to hear what the Government has to say, in view of the Executive's role in granting patents." 1 The Supreme Court will decide whether to take up the case which – in a Federal Circuit judge's words - bitterly divided the appellate court on how to apply the law on patent eligibility.2

有積極的請求最高法院重新考慮其愛麗絲與專利資格相關的決定。Patent Docs報道説:“最高法院在考慮American Axle的移送申請時徵求了總檢察長的意見,該請願書要求法院推翻聯邦巡迴法院對American Axle&Mfg訴Neapco Holdings LLC的裁決。幾名法官認為這將有利於他們的審議(關於是否批准移送)鑑於行政機關在批予專利方面所扮演的角色,聽取政府的意見。“ 1最高法院將決定是否受理這起案件--用一名聯邦巡迴法官的話説--上訴法院在如何適用專利資格法律的問題上存在嚴重分歧。2

Patent Docs notes, "The most immediate consequence is that it gives the Biden administration a chance to provide the Court (and the rest of us) with insights into how the administration views patent law in general and eligibility in particular. "1 If the Court does hear arguments on the merits of the certiorari, it may provide some clarity on what constitutes patent-eligible subject matter.

專利文件指出,“最直接的後果是,這給了拜登政府一個機會,讓最高法院(和我們其他人)深入瞭解政府如何看待專利法的一般情況,特別是資格問題。”1如果法院確實聽取了關於移送,它可能會對什麼構成符合專利資格的標的物提供一些澄清。

It has been reported that the U.S. Solicitor General will file its position on changes needed in the law soon in response to the Supreme Court. Additionally, certain legislators have been pushing Congress for meaningful reform of § 101.

據報道,美國總檢察長將很快就法律需要修改的問題向最高法院提出立場。此外,某些立法者一直在推動國會對第101條進行有意義的改革。

Next Steps

接下來的步驟

"Changes to section 101 are long overdue," Kidrin stated. "We are closely monitoring these developments, and will be studying the Solicitor's response on the Axle case, as it relates directly to our 101 invalidity ruling. Going forward, Worlds is keeping all options open for seeking further review, including the possibility of asking the Supreme Court to also review the adverse order against our claims."

“對第101條的修改早就應該了,”基德林説。我們正在密切關注這些事態發展,並將研究律師對Axle案件的迴應,因為它直接關係到我們的101無效裁決。展望未來,Worlds將保留尋求進一步審查的所有選擇,包括要求最高法院也審查針對我們索賠的不利命令的可能性。

He added, "Worlds was ahead of its time in developing these technologies decades ago and has a vision for advancing virtual and augmented reality multiverses. We will soon announce how we are leveraging our origin in the metaverse and assets we have recently acquired to broaden our strategic focus and build a new legacy woven around immersive environments and related digital technologies."

他補充説,“Worlds在幾十年前就在開發這些技術方面走在了時代的前列,並有推進虛擬和增強現實多元世界的願景。我們很快就會宣佈,我們正在如何利用我們在元宇宙的淵源和我們最近收購的資產,來擴大我們的戰略重點,並圍繞沉浸式環境和相關數字技術建立新的遺產。”

Background on World's Patents and Litigation

背景資料 世界上最大的專利與訴訟

World's litigation against the Activision defendants which began in 2012 was stayed in 2015, while Worlds defended its patents against six validity challenges brought before the Patent Trial and Appeal Board (PTAB). Worlds' patents all survived these challenges. In 2020, the litigation stay was lifted, and the parties progressed through extensive discovery until the District Court ruled that Worlds' patents were invalid under 35 U.S.C. § 101 as directed to patent-ineligible subject matter. The U.S. Court of Appeal affirmed the District Court ruling on March 10, 2022.

開始於2012年的針對Activision被告的全球訴訟在2015年被擱置,而Worlds在向專利審判和上訴委員會(PTAB)提出的六項有效性挑戰中為其專利辯護。世界上的專利都挺過了這些挑戰。2020年,訴訟中止被解除,雙方通過廣泛的證據開示取得進展,直到地區法院裁定Worlds的專利根據《美國法典》第35篇第101節針對不符合專利資格的標的物無效。美國上訴法院於2022年3月10日確認了地區法院的裁決。

"Worlds created and patented the technology and network architecture that enabled us to create the first and longest continuously operating Metaverse, and the ability for players to interact in massive multiplayer online role-playing games (MMORPG) ," Kidrin noted. "Our intellectual property serves as the foundation for many of the most critically acclaimed games that dominate virtual reality online gaming today. The U.S. Patent and Trademark Office (USPTO) recognized the validity of our unique intellectual property when they issued the patents more than a decade ago. Our technology, which seems obvious because it is so widely used and taken for granted now, was novel and reported by the media as groundbreaking at that time. We strongly believe in the validity of our patents and their role in the development of the online gaming enjoyed by millions of people today. The passage of time and wide utilization of our technology should not diminish the validity of our intellectual property and the right to protect it against infringement."

基德林指出:“世界公司創造並申請了專利的技術和網絡架構使我們能夠創建第一個也是持續時間最長的元宇宙,以及讓玩家在大型多人在線角色扮演遊戲中互動的能力。”我們的知識產權是當今主導虛擬現實網絡遊戲的許多最受好評的遊戲的基礎。十多年前,美國專利商標局(USPTO)在頒發專利時承認了我們獨特的知識產權的有效性。我們的技術看起來很明顯,因為它現在被廣泛使用並被認為是理所當然的,但當時我們的技術是新穎的,被媒體報道為突破性的。我們堅信我們的專利是有效的,並相信它們在今天數百萬人享受的在線遊戲發展中所起的作用。時間的流逝和我們的技術的廣泛應用不應削弱我們知識產權的有效性和保護其免受侵犯的權利。“

1Borella, Michael & Noonan, Kevin "Supreme Court Requests View of Solicitor General in American Axle v. Neapco." Patent Doc,.JDSupra.com. May 4, 2021,
2Luth, Sarah M.D., "Upcoming Issues of Patent Eligibility in 20222: American Axle v. Neapco. Lexology, January 3, 2022,

1博雷拉,邁克爾和努南,凱文“最高法院在美國車軸訴Neapco案中請求總檢察長的意見。專利文件,.JDSupra.com。2021年5月4日
2薩拉·路斯,“20222即將到來的專利資格問題:美國車橋訴NAPCO案”。詞彙學,2022年1月3日,

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About Worlds Inc.

世界公司簡介

Worlds, Inc. (OTCQB: WDDD), is a leading intellectual property developer and licensee of patents related to 3-D metaverses. Worlds developed the technology that enabled the creation of the first and longest continuously operating 3-D virtual world and serves as the foundation for many of the massively multiplayer online role-playing games (MMORPGs). The Company has a portfolio of 10 U.S. patents for multi-server technology for 3-D applications. The earliest of these patents issued on an application filed November 12, 1996. A provisional patent application, serial number 60/020,296, was filed on November 13, 1995. These patents are all related, and disclose and claim systems and methods for enabling users to interact in a virtual space. For additional information about Worlds, Inc., please visit: .

World,Inc.(場外交易市場代碼:WDDD)是一家領先的知識產權開發商,也是3D虛擬現實相關專利的授權方。World開發的技術創造了第一個也是持續運行時間最長的3-D虛擬世界,併成為許多大型多人在線角色扮演遊戲(MMORPG)的基礎。該公司擁有10項用於3-D應用的多服務器技術的美國專利組合。在1996年11月12日提交的申請中最早頒發的專利。一項序列號為60/020,296的臨時專利申請於1995年11月13日提交。這些專利都是相關的,並且公開並要求保護用於使用户能夠在虛擬空間中交互的系統和方法。有關Worlds,Inc.的更多信息,請訪問:。

Contacts:
Media Relations: Julie Shepherd, Accentuate PR, 847_275_3643, julie@accentuatepr.com

聯繫人:
媒體關係部:Acentuate PR朱莉·謝潑德Julie Shepherd電話:847-275-3643電子郵件:julie@accentuatepr.com

Forward-Looking Statements

前瞻性陳述

This release contains certain forward-looking statements and information relating to Worlds Inc. that are based on the beliefs of Worlds' management, as well as assumptions made by and information currently available to the Company. Such statements reflect the current views of the Company with respect to future events including estimates and projections about its business based on certain assumptions of its management, including those described in this Release. These statements are not guarantees of future performance and involve risk and uncertainties that are difficult to predict. Additional risk factors are included in the Company's public filings with the SEC. Should one or more of these underlying assumptions prove incorrect, actual results may vary materially from those described herein as "hoped," "anticipated," "believed," "estimated," "should," "preparing," "expected" or words of a similar nature. The Company does not intend to update these forward-looking statements.

本新聞稿包含一些與世界公司有關的前瞻性陳述和信息,這些陳述和信息基於世界公司管理層的信念,以及該公司所做的假設和目前可獲得的信息。這些陳述反映了公司目前對未來事件的看法,包括基於公司管理層的某些假設對其業務的估計和預測,包括本新聞稿中描述的那些假設。這些陳述不是對未來業績的保證,涉及難以預測的風險和不確定因素。其他風險因素也包括在該公司提交給美國證券交易委員會的公開文件中。如果這些基本假設中的一個或多個被證明是不正確的,實際結果可能與本文中描述的“希望”、“預期”、“相信”、“估計”、“應該”、“準備”、“預期”或類似性質的詞語大不相同。公司不打算更新這些前瞻性陳述。


譯文內容由第三人軟體翻譯。


以上內容僅用作資訊或教育之目的,不構成與富途相關的任何投資建議。富途竭力但無法保證上述全部內容的真實性、準確性和原創性。
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