share_log

6月中国手游发行商收入排行榜:腾讯蝉联第一,网易第二

China mobile game publisher revenue ranking in June: Tencent ranked first, NetEase second

SensorTower ·  Jul 8, 2020 11:12

Chinese mobile game publishers ranked in global App Store and Google Play revenue in June 2020, according to the Sensor Tower Store intelligence platform. The 30 mobile game publishers on the list earned more than $1.65 billion worldwide in June, accounting for 26% of the total revenue of mobile games in the current period.

Due to the decline in mobile game market revenue in China, Europe and the United States in June, only the Japanese market revenue continued to rise, and most Chinese manufacturers reported a pullback. With the arrival of the summer season and the listing of masterpieces, the income of Chinese mobile game manufacturers will usher in a new wave of peak.

Special note: this report only calculates the income of publishers and does not include third-party Android channels in China and other regions. "fighting in the Wild" is released through the Supercell developer account, so it is not reflected in the income statistics of Tencent or travelers.

TencentThe self-developed domestic animation IP adaptation of the fighting mobile game "under one person" continues to bring rich income for publishers in June, becoming the mobile game product of Tencent's income second only to "Arena of Valor", "Game for Peace" and "PUBG Mobile".

Connect and entertain each otherThe latest card game, "Fantasy mainland of the three Kingdoms", ranks firmly in China's iPhone mobile game download list in June, earning 8 million US dollars a day in Top3,8. Judging from the current trend, the average payment per download of the game is comparable to that of the Strategic Edition of the three Kingdoms in the same period, and revenue continues to rise. These two mobile games with three Kingdoms themes have a clear positioning, targeting older and young players with separate play and art style, both of which are the most powerful user groups at present.

Tourist clanThe Korean version of Juvenile three Kingdoms 2 was launched in mid-June. With its outstanding achievements at home and abroad, it firmly ranked sixth on the list. At present, the income of "Young three Kingdoms 2" in Japan and South Korea is still rising steadily, which once again demonstrates the commercial value of boutique three Kingdoms mobile games in the Asian market.

Thanks to the outstanding performance of "Miracle Sword" in the Japanese and Korean markets, and the "Tale of Tianji", a two-dimensional card mobile game that landed on the Hong Kong and Taiwan market in June.4399Income rose 28% month-on-month to a new high, successfully entering the ninth place on the list. The top three markets in 4399 are Japan, South Korea and Hong Kong and Taiwan, accounting for 33.7%, 30.4% and 20.3%, respectively. It is another Chinese mobile game manufacturer that focuses on overseas markets and successfully breaks through.

Friendship timeIn the six months since the listing of the mobile game "floating Life for Qing Song" on App Store in China, the income of women has maintained steady growth. The game launched in the South Korean market in mid-June. If you refer to the overseas market performance of "Xi Princess Q Zhuan", the income of "floating Life is Qing Song" still has considerable room for growth.

Thanks to the celebration of the fourth anniversary of "placing Raiders"Zhuo-Hangzhou networkIncome increased 39% month-on-month, returning to the 25th place on the list.

With the super strength of "the strongest snail"Celadon gameIn one fell swoop, it ranked 94th on the list of global mobile game publishers in June, and 33rd on the list of Chinese mobile game manufacturers. After the pre-download began on June 22, the game received more than 2.8 million downloads on App Store in China in just nine days, raking in $11 million. After two years of raising "travel frogs" in the Buddhist department of the whole people, Chinese players have raised the strongest snails with magic tricks. The game fully taps the commercial potential of placing mobile games, taking into account the game needs of leisure and heavy players, highlighting the amplification of entertainment attributes, the current income peak appeared on July 3, the follow-up potential is worth looking forward to.

In addition to the list, Chinese mobile game publishers who are shortlisted for the global revenue Top100 includeChinese onlineTap4FunCeladon gamebilibiliAndZulong EntertainmentA total of 35 manufacturers.

The translation is provided by third-party software.


The above content is for informational or educational purposes only and does not constitute any investment advice related to Futu. Although we strive to ensure the truthfulness, accuracy, and originality of all such content, we cannot guarantee it.
    Write a comment