Key investment points
Revenue continued to grow, and profit greatly exceeded expectations: 3Q24 achieved operating income of 167.2 billion yuan (yoy +12.1%), lower than Bloomberg's agreed estimate of 167.9 billion yuan; non-GAAP net profit of 59.813 billion yuan (yoy +33.2%), higher than Bloomberg's agreed estimate of 54.4 billion yuan.
The growth rate of domestic games was higher than expected, and international games continued to recover: online game revenue was 51.8 billion yuan, up 12.6% year on year, higher than Bloomberg's agreed forecast of 51.4 billion yuan. Domestic game revenue was 37.3 billion yuan (yoy +14.1%, qoq +7.8%), higher than Bloomberg's agreed estimate of 37 billion yuan. International gaming revenue of 14.5 billion yuan (yoy +9%, qoq +4%) is lower than Bloomberg's agreed estimate of 15 billion yuan. The growth of international games was mainly driven by the strong performance of games such as “PUBG MOBILE” and “Brawl in the Wild”, and “VALORANT” sales increased 30% year over year.
The gross profit of advertising revenue increased year-on-year, and AI capabilities accelerated the commercialization process: advertising revenue of 30 billion yuan (yoy +17%), higher than Bloomberg's agreed estimate of 29.8 billion yuan. The gross profit margin was 52.99%, up 0.71 pct year on year, and down 2.65 pct month on month. Revenue growth is mainly due to strong demand from advertisers for video accounts, mini-programs, and WeChat search ad inventory, as well as small contributions to brand advertisements related to the Paris Olympics. This quarter, the company released an upgraded basic model, Tencent Hybrid Turbo, which uses a heterogeneous hybrid architecture (MoE). Compared with the previous model Tencent Hybrid Pro, its training and inference efficiency was doubled, and inference costs were reduced by half. WeChat Search's ability to use large language models has strengthened its understanding of complex searches and content, enhanced the relevance of search results, and achieved year-on-year growth in commercial search volume and click rate.
The fintech business continued to grow, and financial management and cloud services increased steadily: revenue from fintech and corporate services was 53.1 billion yuan (yoy +2%), lower than the agreed estimate of 54.1 billion yuan. The gross profit margin was 47.79%, up 6.85pct year over year. Among them, revenue from financial services increased year-on-year due to an increase in the number of users and an increase in customer asset holdings, while revenue from payment services declined due to weak consumer spending. The year-on-year increase in enterprise service revenue was due to the increase in cloud service revenue and merchant technical service fees.
Profit forecast and investment rating: The company's gross margin increased more than expected. We raised our adjusted net profit for 2024-2026 from 205/238.1/269.2 billion yuan to 217.4/240.6/265.3 billion yuan, corresponding to 2024-2026 PE (non-IFRS) of 16/14/13 times (HKD/RMB = 0.93, November 15, 2024). The company still has solid business barriers and a strong ecosystem. Overall business revenue such as video accounts, applets, and fintech continues to grow, so we maintain the company's “buy” rating.
Risk warning: Policy and regulatory risk; operating data lower than expected; monetization pace lower than expected.