At the beginning of this year, Microsoft Corp officially joined DirectStorage API on Windows, a technology applied to Xbox Series X | S hosts.
According to the official data given by Microsoft Corp, the input / output performance of DirectStorage on PC is up to 100 times that of traditional hard disk storage, but due to the delay in supporting this technology on PC, this data has been lack of practical support.
Recently, when asked about the support of DirectStorage technology, contemptuous developers said that both Xbox and PC platforms will support this technology.
No accidentThis will be the first game to support this technology on the PC side.
DirectStorage is a storage subsystem acceleration technology that allows GPU computing shaders to access NVMe SSD directly and deal with the decompression of game resources directly without the need to bypass CPU, thus greatly improving game loading speed, reducing latency, and saving CPU resources.
It should be noted that in order to use DirectStorage on PC, the user's graphics card must support DX12,SSD, but there is not much requirement, M.2, PCIe and SATA SSD can all be used.
In additionCurrently, DirectStorage on PC does not support GPU acceleration, which may lead to differences in performance between PC and host.