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Take-Two Interactive Software | 10-Q: Quarterly report

Take-Two互動軟體件 | 10-Q:季度報表

SEC announcement ·  02/10 03:47
牛牛AI助理已提取核心訊息
Take-Two Interactive Software, Inc. (Take-Two) reported a decrease in net revenue for the three months ended December 31, 2023, with a 2.9% drop compared to the same period in the previous year. The company's net revenue was $1,366.3 million, down from $1,407.8 million. The cost of revenue saw a slight decrease of 0.5%, resulting in a gross profit of $678.1 million, a 5.3% decrease from the prior year's $715.9 million. Selling and marketing expenses decreased by 17.7%, while research and development expenses saw a minor decrease of 2.4%. General and administrative expenses also decreased by 2.3%. The company recorded impairment charges of $53.4 million for the quarter and $273.1 million for the nine months due to reduced forecasted performance of certain games. The company completed an add-on offering of...Show More
Take-Two Interactive Software, Inc. (Take-Two) reported a decrease in net revenue for the three months ended December 31, 2023, with a 2.9% drop compared to the same period in the previous year. The company's net revenue was $1,366.3 million, down from $1,407.8 million. The cost of revenue saw a slight decrease of 0.5%, resulting in a gross profit of $678.1 million, a 5.3% decrease from the prior year's $715.9 million. Selling and marketing expenses decreased by 17.7%, while research and development expenses saw a minor decrease of 2.4%. General and administrative expenses also decreased by 2.3%. The company recorded impairment charges of $53.4 million for the quarter and $273.1 million for the nine months due to reduced forecasted performance of certain games. The company completed an add-on offering of $350.0 million in senior notes, which will be used for general corporate purposes, including retiring the 2024 Notes at maturity. Take-Two's business development includes a diverse portfolio of products across various platforms and genres, with a strategy focused on creativity, innovation, and efficiency. The company's future plans involve continued investment in its franchises, with the release of Grand Theft Auto VI planned for 2025. The company's international business seeks to increase its presence, particularly in Asia, the Middle East, and Latin America. Take-Two's financial results are affected by the timing of product releases, economic environment, retailer performance, and hardware platform success. The company's net bookings for the three months decreased by 3.3%, while the nine-month period saw an increase of 2.4%. The company's liquidity is supported by cash and cash equivalents, short-term investments, and projected cash flow from operations, with capital expenditures anticipated to be approximately $150.0 million for fiscal year 2024.
Take-Two Interactive Software, Inc.(Take-Two)報告稱,截至2023年12月31日的三個月淨收入有所下降,與去年同期相比下降了2.9%。該公司的淨收入爲13.663億美元,低於14.078億美元。收入成本略有下降0.5%,毛利爲6.781億美元,較上年的7.159億美元下降了5.3%。銷售和營銷費用下降了17.7%,而研發費用略有下降2.4%。一般和管理費用也下降了2.3%。由於某些遊戲的預測業績下降,該公司本季度記錄的減值費用爲5,340萬美元,九個月的減值費用爲2.731億美元。該公司完成了3.5億美元優先票據的附加發行,這些票據將用於一般公司用途...展開全部
Take-Two Interactive Software, Inc.(Take-Two)報告稱,截至2023年12月31日的三個月淨收入有所下降,與去年同期相比下降了2.9%。該公司的淨收入爲13.663億美元,低於14.078億美元。收入成本略有下降0.5%,毛利爲6.781億美元,較上年的7.159億美元下降了5.3%。銷售和營銷費用下降了17.7%,而研發費用略有下降2.4%。一般和管理費用也下降了2.3%。由於某些遊戲的預測業績下降,該公司本季度記錄的減值費用爲5,340萬美元,九個月的減值費用爲2.731億美元。該公司完成了3.5億美元優先票據的附加發行,這些票據將用於一般公司用途,包括在到期時償還2024年票據。Take-Two的業務發展包括跨平台和類型的多元化產品組合,其戰略側重於創造力、創新和效率。該公司的未來計劃包括繼續投資其特許經營權,計劃於2025年發佈《俠盜獵車手VI》。該公司的國際業務旨在擴大其影響力,特別是在亞洲、中東和拉丁美洲。Take-Two的財務業績受到產品發佈時間、經濟環境、零售商業績和硬件平台成功的影響。該公司三個月的淨預訂量下降了3.3%,而九個月期間的淨預訂量增長了2.4%。該公司的流動性由現金和現金等價物、短期投資以及預計的運營現金流支持,預計2024財年的資本支出約爲1.5億美元。

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